Welcome to Elderfield Blessings & Curses Guide

Status effects can have a surprisingly big impact on your adventure in Welcome to Elderfield. While exploring dangerous areas, fighting enemies, mining for resources, or interacting with certain objects, you may suddenly find yourself dealing with a curse that weakens one of your important stats. Fortunately, not every status effect is bad, as you can also receive powerful Blessings.

In this post, we will tell you about all Blessings and Curses in Welcome to Elderfield, including what each status effect does, how many times it can stack, and some of the ways you can receive it. Knowing how these effects work can help you decide whether it is worth keeping a Blessing or heading home to remove everything.

If you have spent time mining in the dangerous mines, you probably already know how quickly things can go wrong. You may enter hoping to find valuable ore and leave with several nasty Curses instead. But don’t worry, we’ll also explain the easiest way to remove status effects and cure your Curses when things start getting out of control.

Welcome to Elderfield Blessings & Curses Guide

Blessings and Curses are status effects that temporarily affect your character’s stats.

Blessings provide positive bonuses, increasing stats such as Attack, Defence, Agility, Luck, Magic Attack, and more. Most Blessings can stack up to five times, allowing you to build up some very powerful bonuses.

Curses work in the opposite way. They reduce important stats and can make combat and exploration much more difficult. Like Blessings, many Curses can also stack up to five times, meaning a single Curse might not be too bad, but multiple stacks can become a serious problem.

You can receive these effects from several different sources, including:

  • The moon rising
  • Enemy attacks
  • God Shrines
  • Mining
  • Player events
  • Combat

All Blessings in Welcome to Elderfield

Blessings are the positive side of the status effect system. If you get the right combination, they can significantly improve your character and make difficult encounters much easier.

Brutalism

Base Effect: Increases Attack by 10%.

Stacking: Can stack up to five times, gaining an additional 10% Attack per stack.

How to Get It:

  • Interact with a God Shrine

Brutalism is a great Blessing for players who rely heavily on physical attacks. If you manage to build up multiple stacks, your Attack can increase significantly.

Daring

Base Effect: Increases Agility by 10%.

Stacking: Can stack up to five times, with an additional 10% Agility per stack.

How to Get It:

  • Effect from the moon rising
  • Interact with a God Shrine
  • Player events

Daring is useful if you want to improve your character’s Agility. Since it can come from several different sources, you may encounter it naturally while progressing through the game.

Greed

Base Effect: Increases Luck by 10%.

Stacking: Can stack up to five times, gaining 10% Luck per stack.

How to Get It:

  • Interact with a God Shrine
  • Player events

If you are looking to increase your Luck, Greed is the Blessing you want to keep. Multiple stacks can provide a much larger bonus, so it can be worth holding onto if you receive it.

Panic

Base Effect: Increases Hit Rate by 10%.

Stacking: Can stack up to five times, with 10% Hit Rate gained per stack.

How to Get It:

  • Interact with a God Shrine

Panic may have a strange name for a positive status effect, but the bonus itself is useful. Improving your Hit Rate can help make your attacks more reliable.

Skepticism

Base Effect: Increases Magic Defence by 10% per stack.

Stacking: Can stack up to five times.

How to Get It:

  • Can occur during combat

Skepticism is particularly useful when dealing with enemies that rely on magical attacks. With several stacks active, you can gain a strong increase to your Magic Defence.

Stubbornness

Base Effect: Increases Defence by 10%.

Stacking: Can stack up to five times, gaining an additional 10% Defence per stack.

How to Get It:

  • Effect from the moon rising
  • Interact with a God Shrine
  • Player events

Stubbornness is one of the better defensive Blessings to have when you expect to take a lot of physical damage.

Zealotry

Base Effect: Increases Magic Attack by 10%.

Stacking: Can stack up to five times, gaining an additional 10% Magic Attack per stack.

How to Get It:

  • Interact with a God Shrine
  • Player events

If you use magic-based attacks regularly, Zealotry can become extremely useful. Multiple stacks can give your Magic Attack a significant boost.

All Curses in Welcome to Elderfield

Curses are the negative status effects you will want to watch out for during your adventure.

Many of them can be received while mining, fighting enemies, interacting with God Shrines, or simply from the effects of the moon rising. Since most can stack up to five times, allowing too many stacks to build up can seriously weaken your character.

Chaos

Base Effect: Reduces Magic Attack by 10%.

Stacking: Can stack up to five times, reducing Magic Attack by 10% per stack.

How to Get It:

  • Effect from the moon rising
  • Enemy attacks
  • Interact with a God Shrine
  • Mining

Chaos is particularly annoying for magic-focused builds. A few stacks can noticeably reduce your damage output.

Dread

Base Effect: Reduces Agility by 10%.

Stacking: Can stack up to five times, reducing Agility by 10% per stack.

How to Get It:

  • Effect from the moon rising
  • Enemy attacks
  • Interact with a God Shrine
  • Mining

Dread weakens your Agility, making it one of the status effects you may want to remove before continuing into more dangerous areas.

Fear

Base Effect: Reduces Hit Rate by 10%.

Stacking: Can stack up to five times, reducing Hit Rate by 10% per stack.

How to Get It:

  • Effect from the moon rising
  • Enemy attacks
  • Interact with a God Shrine
  • Mining

Fear can make combat frustrating because it reduces your Hit Rate. If you are already struggling to land attacks, multiple stacks of Fear can make the situation even worse.

Heavy Eyelids

Base Effect: Reduces EXP gain by 15%.

Stacking: Does not stack.

How to Get It:

  • Stay awake for two or more days
  • The effect occurs after moonrise on the second day

Heavy Eyelids works differently from most other Curses because it does not stack.

However, losing 15% of your EXP gain is still a major downside, especially if you are trying to level up. If you have been staying awake and pushing your character for too long, this is a good reminder that you may need to slow down and rest.

Hex

Base Effect: Reduces Magic Defence by 10%.

Stacking: Can stack up to five times, reducing Magic Defence by 10% per stack.

How to Get It:

  • Effect from the moon rising
  • Enemy attacks
  • Interact with a God Shrine
  • Mining

Hex can become dangerous when you are facing enemies that deal magical damage. Multiple stacks can leave you much more vulnerable than usual.

Sickness

Base Effect: Reduces Attack by 10%.

Stacking: Can stack up to five times, reducing Attack by 10% per stack.

How to Get It:

  • Effect from the moon rising
  • Enemy attacks
  • Interact with a God Shrine
  • Mining

Sickness is the opposite of the Brutalism Blessing. It reduces your physical Attack, making it particularly frustrating for characters that depend on normal attacks for most of their damage.

Weakness

Base Effect: Reduces Defence by 10%.

Stacking: Can stack up to five times, reducing Defence by 10% per stack.

How to Get It:

  • Effect from the moon rising
  • Enemy attacks
  • Interact with a God Shrine
  • Mining

Weakness is one of the more dangerous Curses to keep around for too long. Reduced Defence means you will take more punishment from enemies, and multiple stacks can make dangerous areas much harder to survive.

How to Remove Status Effects and Cure Curses

The easiest and cheapest way to remove Curses and other status effects in Welcome to Elderfield is to simply bathe at home.

Bathing clears your status effects, which means it removes your Curses and any Blessings you currently have.

That is the main trade-off. If you have collected several powerful Blessings, you will lose them as well. However, if you are carrying multiple Curses and your stats have been heavily reduced, getting rid of everything is usually worth it.

Bathing also restores your HP and MP, making it an excellent way to reset your character before heading back out on another adventure.

So, if your mining trip has gone badly and you are returning home with a collection of Chaos, Fear, Weakness, and other unpleasant effects, taking a bath is probably the quickest solution.

Should You Remove Your Status Effects?

This really depends on what effects you currently have.

If you only have a few strong Blessings and no serious Curses, you may want to keep them and continue exploring. A character with multiple stacks of Brutalism, Zealotry, or Stubbornness can gain some very useful stat increases.

On the other hand, if several Curses have stacked up, continuing your adventure can become much more difficult. Losing Attack, Defence, Agility, Hit Rate, or Magic stats all at the same time can quickly put you in a bad position.

I would usually recommend checking your active status effects before heading into a dangerous area. If your negative effects are starting to outweigh the positive ones, going home and bathing can give you a clean start while also restoring your HP and MP.

The Blessing and Curse system in Welcome to Elderfield adds another layer to exploration and combat. You never know exactly what might happen when you enter the mines, interact with a God Shrine, fight certain enemies, or wait for the moon to rise.

Blessings can give you some excellent bonuses when they stack, while Curses can slowly turn your character into a much weaker version of themselves if you let too many of them build up.

The important thing is to keep an eye on your active effects. And if things get too cursed, remember that you can always head home, take a bath, restore your HP and MP, and start fresh before your next trip into the strange world of Elderfield.