Relics are an important part of building your strategy in Booster Pack Heroes. They provide different effects that can improve your heroes, strengthen your attacks, increase your resources, and change how certain jobs work. However, collecting all the relics can take some time, especially if you rely entirely on random rewards.
One of the best ways to make progress is by hunting for shop jackpots early. Each successful jackpot contributes progress toward unlocking relic cards, so you can work on your collection while progressing through the game instead of leaving everything until the end.
In this guide, I’ll explain how the jackpot system works, how to use rerolls efficiently, where relic packs can come from, and what the different relics do. I’ll also cover some useful collection tips that can save you time when trying to complete your relic collection.
Booster Pack Heroes Relics Guide – How to Unlock Relics, Jackpots
There are several ways to obtain relic packs in Booster Pack Heroes. These include:
- Shop Jackpots: Match three packs of the same type in the shop.
- Quest Rewards: Complete quests to receive relic-related rewards.
- Relic Hunt: Another source of relic packs.
Shop jackpots are particularly useful because they allow you to make progress toward relic cards while going through your normal runs.
However, jackpots are random, so you should not expect to complete your collection immediately.
How the Jackpot System Works
Whenever you roll the shop, you have a chance to align packs of the same type.
If you manage to get three packs of the same type, you trigger a Jackpot.
This is important because each jackpot gives you progress toward obtaining relic cards. Repeating this process is one of the recommended ways to work toward unlocking the full collection.
How to Get a Jackpot
- Open the shop.
- Use your rerolls to search for matching packs.
- Try to align three packs of the same type.
- Once three matching packs appear, trigger the Jackpot.
- Enter a battle after collecting your jackpot.
- Return to the shop and start looking for the next one.
There is an important limitation: you can only get one Jackpot per shop window.
If you have already triggered a jackpot, do not keep rerolling that same shop expecting another one. Enter a battle first, then search for another jackpot when you reach the next shop.
Best Jackpot Strategy: Start Early
One of the biggest mistakes you can make is waiting until the end of your progression to start collecting jackpots.
Repeated jackpots provide progress toward relic cards, and you may need several successful jackpots to finish unlocking everything.
For example, the original guide mentions reaching a point where five additional jackpots were needed to complete the final remaining progress.
That is why I recommend starting early instead of treating jackpots as something to worry about after finishing everything else.
Use Rerolls Early
If you have rerolls available, use them to search for jackpots while you are still progressing through the game.
The goal is to build relic progress gradually. This can save you from having to spend a large amount of time repeatedly hunting jackpots at the end.
Lock Discounted Packs
If you are low on coins, pay attention to discounted packs in the shop.
Locking packs with discounts can help you preserve useful shop options while managing your limited resources.
This is particularly helpful early in a run when you do not have many coins to spend on repeated rerolls.
How Many Relics Are There?
The game’s launch information announced 40 relics that players could combine.
However, the free demo’s language data from build 1.0.24d contains 43 named relic effects, including the cursed relic Ritual Dagger.
These are two different pieces of information. The 43 names found in the demo data should not be treated as confirmation that all 43 relics are obtainable in the current retail version.
The list below covers the named effects found in that data, rather than claiming that every entry is currently available to collect.
All Relics and Their Effects in Booster Pack Heroes
The following list groups relics by their main purpose to make it easier to understand what each one does. These groupings are based on the descriptions of their effects, not official in-game categories.
Combat and Damage Relics
| Relic | Effect |
|---|---|
| Frozen Sword | Periodically attacks enemies with your cursor and freezes the enemy hit. |
| Heavy Club | Periodic cursor attacks deal increased damage and stun enemies. |
| Shock Needle | Cursor hits can apply Electrify, which can jump to an additional enemy. |
| Rapier | Opening a pack temporarily increases cursor attack speed. The effect can stack. |
| Bow of the Forest | Living heroes increase cursor attack power. |
| Electric Banjo | Rare heroes appear more often, and their attacks can apply Electrify. |
| Electric Guitar | Epic heroes appear more often, and their attacks can apply Electrify. |
Hero and Job Relics
These relics influence which heroes appear or change how different jobs interact with one another.
| Relic | Effect |
|---|---|
| Blue Hat | Arcanists appear more often, and their damage scales with Resource Surge. |
| Hunter’s Quiver | Hunters appear more often, and their arrows can bounce. |
| Rock Shield | Warriors appear more often, and spawning warriors grant Fortify to warriors. |
| Moonhunt Ring | Arcanists also count as hunters, and hunters also count as arcanists. |
| Renegade Ring | Hunters also count as outcasts, and outcasts also count as hunters. |
| Silver Ring | Warriors also count as mystics, and mystics also count as warriors. |
| Magic Ring | Mystics also count as arcanists, and arcanists also count as mystics. |
| Ring of Might | Outcasts also count as warriors, and warriors also count as outcasts. |
| Fang Necklace | Outcasts appear more often, and killing monsters can give an outcast Charge. |
| Titan’s Blood | Warriors appear more often. Surviving warriors can recover their HP and become giants. |
| Giant’s Helmet | Epic heroes appear more often and spawn as giants. |
| War Trumpet | Warriors appear more often, and early warrior spawns are duplicated. |
| Book of Secrets | Arcanists appear more often, and early arcanist spawns also spawn a Tome. |
| Mask of the Sun | Mystics appear more often, and early mystic spawns gain Revive. |
Mobility, Buffs, and Defensive Relics
| Relic | Effect |
|---|---|
| Swift Boots | Heroes move faster. |
| Vanishing Potion | Heroes spawn with Invisibility, and Invisibility lasts longer. |
| Shadow Cloak | Hunters appear more often and periodically gain Invisibility. |
| Rock Shield | Mystics appear more often, and spawning mystics grant Fortify to random mystics. |
| Sunstride Boots | Walking heroes periodically trigger a Beam of Light on themselves. |
| Talking Beet | When a hero gains a buff, another random hero also receives that buff. |
| Giant’s Might | Heroes can spawn as giants, and giants deal more damage. |
| Echoing Bones | Grants Raise Dead at the start of each day. Skeletons can also spawn an extra skeleton. |
Economy and Pack-Related Relics
These relics help with coins, shop progression, and getting additional value from your packs.
| Relic | Effect |
|---|---|
| Static Purse | Opening packs can grant coins. Gaining a coin in combat gives a random hero Charge. |
| Golden Hammer | Building activations can grant coins. Coins gained in combat reduce a random building cooldown. |
| Bone Die | Spawning common heroes can be sacrificed for a rare hero from the same pack. |
| Explorer’s Journal | Completing a quest grants 1 coin. |
| Coin Purse | Outcasts appear more often, and an outcast dying can grant a coin. |
| Portal Seal | The first pack opened each day has a Portal instead of its regular drops. |
| Horseshoe | Chance effects trigger more often, but common units appear less often. |
Summoning and Transformation Relics
| Relic | Effect |
|---|---|
| Automatic Ballista | Increases tower HP. Attacks against the tower trigger Rain of Arrows. |
| Morphling Carcass | A spawning hero can temporarily transform living heroes into copies of itself. |
| Belt of Duplication | While there are no heroes alive, duplicates any heroes that spawn. |
Relics That Sacrifice or Replace Heroes
| Relic | Effect |
|---|---|
| Shattered Crown | Sacrifices the first spawning epic hero for common heroes from its pack. |
| Ferryman’s Paddle | Periodically sacrifices a spawning rare hero for a pack of its original type. |
| Ritual Dagger | Periodically sacrifices a hero from an opened pack. Hero deaths increase cursor damage and radius. |
Other Relics
| Relic | Effect |
|---|---|
| Bag of Books | Tomes appear more often and last longer. |
| Giant’s Might | Heroes can spawn as giants, and giants deal more damage. |
Note: Rock Shield appears twice in the demo data with different descriptions: one entry refers to Warriors and another to Mystics. Giant’s Might also appears twice in the supplied effect list with the same description. These entries should be treated as data-list duplicates or inconsistencies until confirmed in the retail game.
What Happens If You Destroy a Relic?
Destroying a relic can open another relic slot, giving you room to use a different relic.
However, destroying a relic does not necessarily mean you have lost it permanently. Foilium can repair a destroyed relic.
This is useful to know before making changes to your relic setup. If you want to experiment with different combinations, keep in mind that relic destruction and repair are separate mechanics.
Important Relic Collection Bugs and Fixes
Some players have reported getting stuck near the end of their relic collection, with only one or two relics remaining.
There have also been updates addressing relic reward problems:
- Patch 1.0.30D: Fixed a bug where the final relic-pack quest reward was not being delivered.
- Patch 1.0.44: The itch.io update dated November 12, 2026, says it fixed a bug that could make the final relic impossible to obtain.
If your collection appears stuck, make sure your game is updated before assuming that you have missed a relic.
Tips for Completing Your Relic Collection
Here are the main things I recommend doing if you want to unlock all the relics:
- Start hunting jackpots early: Each successful jackpot contributes toward relic progress.
- Use rerolls strategically: Look for three matching packs instead of spending rerolls without a goal.
- Remember the shop limitation: Only one jackpot is available per shop window.
- Enter a battle after a jackpot: You need a new shop window to search for another one.
- Lock discounted packs: This can help when your coin supply is limited.
- Complete quests: Relic packs can also come from quest rewards.
- Try Relic Hunt: Do not rely exclusively on the shop jackpot system.
- Check for updates: Previous patches fixed issues involving final relic rewards.
Relic collection in Booster Pack Heroes can take time, but you can make the process easier by starting your jackpot progress early.
My biggest recommendation is to use your rerolls strategically, lock useful discounted packs when you are short on coins, and remember that you can only trigger one jackpot per shop window. After getting one, enter a battle before searching for the next.
Also, do not rely only on jackpots. Quest rewards and Relic Hunt provide other ways to obtain relic packs, so make use of all the available progression systems while working toward your collection.