Welcome to Elderfield Town Guide – Locations, NPC, Bus Stops

Elderfield can feel surprisingly confusing when you’re still learning your way around. The town has houses, shops, hidden areas, NPC locations, the sewers, the Mall, the Old Woods, and plenty of paths leading in different directions. I found that knowing where everything is makes quests and daily activities much easier.

In this Welcome to Elderfield Town Guide, I’m going through the main areas of Welcome to Elderfield, including important buildings, useful NPC locations, shops, special areas, and places you’ll probably visit regularly. I’ve also included the bus stop locations and what you need to unlock them so you can get around the town faster.

You don’t need to memorize the entire map immediately. My advice is to use this guide whenever you’re trying to find a specific area, NPC, shop, or fast-travel location.

Welcome to Elderfield Town Guide – Locations, NPC, Bus Stops

Your Home is the central hub of your adventure in Elderfield.

This is where I spend a lot of time between exploring, fighting, farming, and completing tasks. You can do several important things here, including:

  • Save your game
  • Bathe and heal
  • Sleep
  • Cook food
  • Change your appearance
  • Watch the news
  • Listen to the radio
  • Access storage

Your home is also customizable. You can move existing furniture around and place new objects wherever you want.

Later on, Klaus can help you upgrade the house multiple times.

Home Bus Stop

The bus stop located directly to the right of your home is available for free from the beginning.

At first, it doesn’t do much because you need another unlocked bus stop to travel anywhere useful. Once you’ve opened additional stops, it becomes part of the fast-travel network.

Dave’s House

Dave lives next door and has an important mystery connected to his house.

There is a locked door inside, and you’ll need information from Sam to solve it.

First, obtain the Cryptic Note from Sam. The note gives you the number sequence:

43_81

After figuring out the missing number, the door code is:

43681

If you’ve been staring at Dave’s locked door wondering what you’re missing, that’s the combination you need.

Neighbor’s House

This house is home to:

  • Amelia
  • Martin
  • Skelekid
  • Witchkid, also known as Abigail

Skelekid and Abigail are siblings of Pumpkid, Billy.

Playground

The Playground is a useful place to remember when you’re looking for some of the younger characters.

Pumpkid and Abby can gather here.

Apartment Building

The Apartment Building contains several NPC locations.

Apartment F1

Home to:

  • Adrian
  • Jeannie

Apartment F2

This is where you can find Akira.

If you’re having trouble remembering where Akira is, check the tall apartment building above your home area and look on the upper floors.

Roof

Don’t forget to explore the building completely.

Laundry Room

The Laundry Room is where you can find:

  • Pete, the Laundry Ghost

Old Man Jackson’s House

This is the home of Old Man Jackson and his wife.

It’s also useful as a landmark because the northern bus stop route takes you past this area.

General Store

The General Store is one of the most useful shops in Elderfield.

You can purchase a variety of important items here, including:

  • Shovels
  • Inventory space upgrades
  • Bait Packs
  • Equipment
  • Cooking ingredients
  • Other useful supplies

Some shoppers you may encounter include:

  • Rachel
  • Dan

Bus Stops in Welcome to Elderfield

Bus Stops are one of the easiest ways to reduce travel time once you’ve explored enough of Elderfield.

There are multiple stops around the town, but not all of them are immediately available. Some require specific items, resources, or Gold before the whispers will allow you to activate them.

Home Bus Stop

Unlock requirement: Free

The Home Bus Stop is located to the right of your house.

It’s available from the start of the game.

You can’t really take advantage of it until you’ve unlocked other destinations, but it becomes useful once your fast-travel network expands.

Town West Bus Stop

Unlock requirement: 50 Wood

This is the first major bus stop I would recommend unlocking.

To find it, start near the Local Jogger’s Club and head west.

From there:

  • Follow the path toward the west.
  • Cross the dirt path above the Nursery.
  • Continue northwest.
  • Look near Ellie’s House.

The bus stop is located to the left of Ellie’s House.

This stop is particularly useful when you want quicker access to the:

  • Library
  • Nursery
  • Pet Shop
  • Northwestern residential area

Town North Bus Stop

Unlock requirement: 200 Gold

You can find this stop north of the Police Station.

From your home:

  • Head toward Old Man Jackson’s House.
  • Follow the road north.
  • Continue past the Police Station.
  • Keep going until you reach the Bus Stop.

It’s a useful fast-travel point for reaching the northeastern and northern parts of Elderfield.

Mall Bus Stop

Unlock requirement: 1 Light Sandwich

The Mall Bus Stop is located around the Mall’s food court area on F1.

Walk past the mines and use the illuminated doorway leading outside. You’ll find the Bus Stop there.

The whispers request a Light Sandwich, which is an early recipe.

To make one, you’ll need:

  • 1 Radish
  • 1 Mystery Meat
  • 1 Red Mushroom
  • 1 Bitter Herb

The Radish can be grown on your farm, while Mystery Meat can be obtained from enemies. Red Mushrooms and Bitter Herbs can be found while foraging.

Once you’ve prepared the sandwich, you can use it to unlock the Mall stop.

The Other Bus Stop Near Home

There is another bus stop around the central Elderfield area near your home.

However, this stop works differently and isn’t available as a regular destination from the other stops.

The Sewers

The Sewers are one of the stranger and more important areas beneath Elderfield.

This isn’t just a simple underground path. The Sewers contain NPCs, enemies, tasks, fishing opportunities, mysteries, hidden locations, and connections to other parts of the map.

While exploring, you can find:

  • Slimeweed
  • Rot Puffer
  • Slimefish
  • Drippers
  • Pipe Cleaners
  • Hidden mysteries
  • Treasure-related locations
  • Strange NPCs

To catch Rot Puffer and Slimefish, you’ll need:

  • A Fishing Rod
  • Maggots for bait

Some sewer entrances and exits are locked behind tasks, so don’t worry if you can’t access every route immediately.

The Gatekeeper

The Gatekeeper is connected to one of the missions you’ll encounter underground.

This grim-looking character has lost sets of keys, leading to a multi-part task.

The Garbage Man

The Garbage Man is another NPC worth remembering.

He sells miscellaneous items, including things such as:

  • String
  • Mystery Meat
  • Other random supplies

His inventory restocks every:

  • Monday
  • Thursday

Lakefront Access

One of the most useful reasons to explore the Sewers is that they provide access to the Lakefront.

There are also hidden mysteries and other secrets within the underground tunnels, so I recommend exploring carefully instead of rushing straight through.

Lakefront

The Lakefront can be accessed through the Sewers.

This is where you’ll meet Fisherman Herb.

Herb teaches you how to fish, making this an important location for players who want to start collecting fish and using the fishing system.

Town Outskirts West

The western outskirts connect Elderfield to several useful locations, including the Farm Path, Workshop, and Beginner Mine.

Farm Path

The Farm Path can have several special visitors.

The Tax Man

The Tax Man appears every two weeks to collect his due.

The Travelling Merchant

The Travelling Merchant arrives every weekend.

You can find him on:

  • Saturday
  • Sunday

He buys certain items, including crops and animal products, often for better prices than normal shops.

The items he wants and the prices he offers can change each week.

Grandma

Grandma appears after you’ve been defeated by a Farm Boss.

She can offer to make the boss disappear if you’re willing to pay her.

Don’t expect a particularly friendly conversation while she’s doing it.

Workshop

Travel south from the Farm Path to reach the Workshop.

This is where you can find Molly and her helpers running the forge.

Beginner Mine

The Beginner Mine is a good early-game mining location.

It only has one floor, and the resources include:

  • Copper Ore
  • Stone
  • Coal

The enemies here are relatively weak.

Later mines offer deeper floors, stronger enemies, and better loot.

The West Side

Farm

The Farm is home to several familiar faces, including:

  • Farmer Hans
  • Old Man Crawford
  • Chef Elroy

You may also encounter various visitors depending on the situation.

Ranch

The Ranch is managed by two important NPCs.

Klaus

Klaus can:

  • Build your Ranch
  • Upgrade your Home
  • Sell construction-related products

He is the brother of Farmer Hans and Henrietta.

Henrietta

Henrietta is the Rancher.

You can purchase:

  • Animals
  • Animal Feed

She is the sister of Farmer Hans and Klaus.

The East Side

Mall

The Mall is one of Elderfield’s major locations.

You’ll visit this area for various activities, and it also contains access to the Mall Bus Stop.

The Mall Mines and surrounding entrances are useful landmarks when navigating the eastern side of the town.

Mall Bus Stop Location

The Mall Bus Stop is located outside the food court area on F1.

Walk past the mines and go through the illuminated doorway leading outside.

Remember that you’ll need one Light Sandwich to unlock it.

The South

Some southern locations are still developing or have additional content connected to them.

Town Outskirts South

The southern outskirts provide another route leading away from the central town.

Radio Station

The Radio Station is located in the southern section of Elderfield.

North East Elderfield

The northeastern part of the town contains many important buildings and NPC locations.

Elderfield Saloon

The Saloon is one of the best places to remember when you’re trying to find townsfolk.

Many major NPCs visit the Saloon according to their individual schedules.

Not everyone appears every day, but many townsfolk tend to arrive during the evening and leave around midnight.

If I can’t find someone during the day, checking the Saloon later can sometimes save me a lot of time.

Local Jogger’s Club

The Local Jogger’s Club is a meeting place for locals interested in physical fitness and stranger eldritch secrets.

Joining isn’t simply a casual activity. Becoming a member is connected to tests of strength and will.

Job Board

The Job Board is where townsfolk post available tasks.

If you’re looking for something new to do or need to progress toward unlocking certain locations, this is an important place to check.

Isabella’s Lab

Isabella’s Lab becomes available through a Job Board task after gaining access to the Old Woods.

At the Lab, you can craft different potions.

These recipes involve combining forageable mushrooms from the Old Woods with other ingredients.

Carpenter

The Carpenter sells a large selection of decorative items.

One important thing to remember is that the available stock changes daily.

If you don’t see something you want, check again later.

One shopper you may encounter here is:

  • Damian

Police Station

The Police Station is located in the northeastern section of Elderfield.

It also serves as an important landmark for finding the northern Bus Stop.

Northern Bus Stop Location

The Town North Bus Stop is located slightly north of the Police Station.

You’ll need:

200 Gold

to unlock it.

Trisha’s House

Trisha’s House is another residential location in the northeastern area.

Brittany’s House

Brittany lives here.

Her house is another useful landmark while exploring the neighborhood.

Art and Jenn’s House

This is the home of:

  • Art, an eccentric artist
  • Jenn
  • Their cat

Town Outskirts East

The eastern outskirts lead toward Elderfield High.

Elderfield High

Elderfield High is located beyond the eastern outskirts.

Keep exploring this route as additional areas and activities become available.

Northern Elderfield

Greystone Estates

Greystone Estates is an important northern residential area.

If you’re looking for Sam, this is where you should search.

Sam lives in:

Greystone Estates – F1, Apartment 1

This is particularly important because Sam is connected to the Cryptic Note needed for Dave’s House mystery.

Town Outskirts North

The northern outskirts lead toward:

  • Tanner’s Cabin
  • The Old Woods

Tanner’s Cabin

Tanner’s Cabin can be reached through the northern outskirts.

Old Woods

The Old Woods is an important exploration area.

Access to this location also connects to Isabella’s Lab and the ingredients needed for various potion recipes.

North West Elderfield

The northwestern section of Elderfield contains several important shops, houses, and special locations.

Church

The Church has an important connection to the Old Gods.

Every Sunday, players can align themselves with one of the Old Gods.

Doing this can provide:

  • Stat modifiers
  • Special crafting recipes
  • Access to corresponding God Doors

The Church also contains:

  • A Primary Storage Chest
  • The God Forge

The God Forge is particularly important for crafting recipes connected to your chosen alignment.

Nursery

The Nursery sells several special types of seeds, including:

  • Flower Seeds
  • Tree Seeds
  • Special Seeds

These work differently from the normal seeds sold by Old Man Crawford.

Flower Seeds

Flower Seeds can be planted in the flower plots surrounding the Farmhouse.

Tree Seeds

Tree Seeds can be planted on grass tiles on:

  • The Farm
  • The Ranch

Special Seeds

Special Seeds can be placed in the dedicated 2×2 special plots west of the Farmhouse.

Pet Shop

The Pet Shop sells cosmetic pets.

These pets can be placed in areas where you can normally place objects, including:

  • Home
  • Farm
  • Ranch
  • Basement
  • Workshop

Pets cannot be placed into storage.

You’ll need to either carry them or place them somewhere in the world.

You can also give your pet a name and change that name whenever you want.

The pets don’t require food or upkeep. They’re purely cosmetic companions.

Library

The Library is one of the most interesting places to visit regularly.

It can contain rare items, including:

  • Ritual Tomes
  • Experience Books
  • Recipe Books

The layout can change periodically, which means you may not be able to access the same paths every time.

Some doors and routes can be blocked, so visiting regularly is important if you’re trying to find everything.

Many of the items available inside are unique to the Library.

Gallery

The Gallery is another major location in the northwestern section of Elderfield.

Alice’s House

Alice lives here.

Josh’s House

Josh lives here.

Edwin’s House

Edwin lives here.

Ellie’s House

Ellie’s House is also located in the northwestern residential area.

It’s a particularly useful landmark because the Town West Bus Stop is located nearby.

North West Bus Stop

The Town West Bus Stop is located west of the Library, between the surrounding residential areas.

You’ll need:

50 Wood

to unlock it.

This is one of the most useful early fast-travel locations if you’re regularly visiting the Library, Nursery, or Pet Shop.

Quick Bus Stop Unlock Summary

Here’s the fastest overview if you’re only trying to unlock all available Bus Stops.

Bus Stop Location Unlock Requirement
Home Right of your Home Free
Town West Near Ellie’s House in the northwest 50 Wood
Town North North of the Police Station 200 Gold
Mall Outside the Mall food court area 1 Light Sandwich

Light Sandwich Recipe

To unlock the Mall Bus Stop, you need to prepare one Light Sandwich.

You’ll need:

  • 1 Radish
  • 1 Mystery Meat
  • 1 Red Mushroom
  • 1 Bitter Herb

The Radish can be grown on your Farm, while the other ingredients can be obtained through exploration and combat.

Elderfield has a lot more going on than you might expect when you first leave your house. Between NPC homes, shops, hidden Sewer routes, the Old Woods, the Mall, special visitors, and the different fast-travel points, it’s easy to forget where something is located.

Personally, I would unlock the Town West Bus Stop first because it only requires Wood and makes reaching the Library and northwestern shops much easier. After that, work toward the Town North Stop and prepare the Light Sandwich for the Mall.

Once you know the main sections of the town, finding NPCs and completing tasks becomes much less frustrating. Keep this guide handy whenever you’re wondering where a location is, which direction to go, or what you need to unlock faster travel in Welcome to Elderfield.