ArcheAge Chronicles Housing Guide – Plots, Blueprints

Housing is one of the major life-simulation features in ArcheAge Chronicles. You can rent a plot, craft your own house, expand it with additional floors and annexes, and decorate it with furniture and other items. Unlike a private housing instance, your home exists in a shared housing area alongside other players.

In this guide, I’ll explain how to get a housing plot, how much each plot size costs, and which house types you can build. I’ll also walk you through the materials needed to craft your first house, so you can prepare before spending your gold and resources.

Whether you want a small starter home or a larger property with crafting stations, understanding the housing system will help you plan your materials and choose the right location.

ArcheAge Chronicles Housing Guide – Plots, Blueprints

ArcheAge Chronicles housing lets you build and customize a home in designated housing areas. You rent a plot, craft a building from its blueprint, and place it on your land. You can then expand the house, attach annexes and stations, and furnish the interior.

Housing areas are shared with other players, so your home is part of the game world rather than a separate private instance. Housing also includes interactive decorations and NPC housemates.

Housing Plot Locations

There are 71 housing plots across two housing areas: Seaglass Harbor Residences in Diamond Shores and Centrium Village Residence in Heartland.

Housing Area Region Small Plots Medium Plots Large Plots Total
Seaglass Harbor Residences Diamond Shores 37 3 1 41
Centrium Village Residence Heartland 18 9 3 30
Total   55 12 4 71

Seaglass Harbor Residences is the first housing area introduced through the main story. It also contains the architects and furniture vendors you’ll need when building and decorating your home.

If you’re planning to build a large house, consider Centrium Village Residence. Seaglass Harbor has only one large plot, while Centrium has three.

How to Rent a Housing Plot

You need Plot Deeds to rent a housing plot. Each rental lasts 30 days, and the required number of deeds depends on the plot size.

How to Get Plot Deeds

  • Main story quest: Complete Pier Patrol to receive 60 Plot Deeds.
  • Vendor: Roesin in the Pioneer’s Assembly Hall sells Plot Deeds for 500 gold each, with a limit of 15 per week. You must be a member of the Bluesalt Brotherhood to buy from her.
  • Plot assignment: Speak to Nivhen in the Pioneer’s Assembly Hall to obtain a plot.

Plot Costs and Unlock Requirements

Plot Size Dimensions Unlock Requirement Rent per 30 Days Gold Equivalent
Small 21 × 21 m None 60 Plot Deeds 30,000 gold
Medium 30 × 30 m 1,000 Hersander Tokens 240 Plot Deeds 120,000 gold
Large 42 × 42 m 2,000 Hersander Tokens 480 Plot Deeds 240,000 gold

The Pier Patrol reward covers the rent for one small plot. However, buying deeds from Roesin alone takes time: her weekly limit means purchasing enough for a medium plot would take 16 weeks.

House Types and Blueprints

There are two visual styles for houses: Romanesque and Gothic. The style is cosmetic, but connected buildings must match. Choose your preferred style before buying blueprints for your house and annexes.

Main House Recipes

House Required Plot Maximum Floors Blueprint Cost Materials
Small Romanesque / Gothic House Any 2 5,000 gold 30× Standard Stone, 12× Standard Lumber
Medium Romanesque / Gothic House Medium or large 2 20,000 gold 90× Fine Stone, 36× Fine Lumber, 1× Thunderstruck Shell
Large Romanesque / Gothic House Large only 3 100,000 gold 180× Fine Stone, 72× Fine Lumber, 6× Superior Stone, 10× Thunderstruck Shell

All houses begin with their first floor (1F). You can expand them after construction.

Floor Expansion Costs

Expansion Materials
Second floor 20× Standard Stone, 20× Standard Ingot, 20× Standard Lumber
Third floor (large house only) 45× Standard Stone, 45× Standard Ingot, 45× Standard Lumber

Thunderstruck Shells for medium and large houses can be purchased with Hersander Tokens. For example, Didie at Central Wetlands Campsite sells them for 5 tokens each.

Annexes and Crafting Stations

You can attach annexes and crafting stations to your house. Annexes provide additional space, while stations let you craft certain items without traveling to a public workbench.

Annexes

Annex Architect June sells annex blueprints for 2,000 gold each.

Each annex requires:

  • 15× Standard Stone
  • 9× Standard Lumber
  • 6× Standard Additive
  • 3× White Marble

Annexes come in A, B and C versions in both Romanesque and Gothic styles. Remember that the annex style must match your main house.

Crafting Stations

Station Architect Gyrenn sells station blueprints for 3,000 gold each. Each station requires 30× Fine Stone, 60× Fine Lumber and two additional station-specific ingredients.

Station Crafting Category Recipes
Kitchen Food 13
Spagyric Table Wildcraft 16
Atelier Cloth 15
Refinery Refining 16
Smelting Furnace Smelting 16

How to Build Your First House

The Small Romanesque House (1F) is the most affordable starter home. Here’s the full crafting chain.

Step 1: Buy the Blueprint

Purchase the [Blueprint] Small Romanesque House (1F) from House Architect Sigg in Seaglass Harbor Residences for 5,000 gold.

Step 2: Craft Standard Stone

You need 30× Standard Stone. Craft each one using Smelting at a Smelting Furnace:

  • 3× Marble
  • 5× Sweetgrass Powder
  • 5× Shattered Blade

For 30 Standard Stone, the total raw materials are 90× Marble, 150× Sweetgrass Powder and 150× Shattered Blade.

Step 3: Craft Standard Lumber

You need 12× Standard Lumber. Craft each one using Wildcraft at a Spagyric Table:

  • 3× Log
  • 5× Sweetgrass Powder
  • 5× Rag Scrap

For 12 Standard Lumber, the total raw materials are 36× Log, 60× Sweetgrass Powder and 60× Rag Scrap.

Step 4: Craft the House

Use Engineering (Lv1) at the Construction Workshop in Seaglass Harbor’s housing area to craft the house.

Step 5: Place Your House

Once the house is crafted, place it on your rented plot.

Starter House Material Checklist

Material Total Required
Marble 90
Sweetgrass Powder 210
Shattered Blade 150
Log 36
Rag Scrap 60
Standard Stone 30
Standard Lumber 12

Some trade routes also reward Standard Stone and Standard Lumber, which can reduce the amount you need to craft yourself.

Housing Main Story Quests

The main story guides you through building your first home:

  1. A New Place to Settle: Sends you to Nadella.
  2. Plans Before Bricks: Requires you to craft a Small House (1F).
  3. Home Sweet Home: Tasks you with placing your house.

Completing this sequence rewards you with a Hardwood Furniture Set, a Lush Garden Bundle and the A Place to Call Home achievement, worth 5 Hersander Tokens.

Furniture and Decoration

There are 237 furniture and decoration items, most of which can be purchased with gold from vendors in Seaglass Harbor Residences.

Vendor Category Number of Items
Furniture Merchant Shawn Furniture 54
Decoration Merchant Meiker Decorations 79
Tableware Merchant Puddy Tableware and dishes 63
Lighting Merchant Wright Lamps and lighting 18

Furniture prices vary widely. Gurquip’s Basic Bed costs 2,100 gold, while the Epherium Celestial Globe costs 220,000 gold. The Rare Delphinad Chair costs 110,000 gold.

Garden Furniture

You can also decorate your yard with garden beds, including the Small Fertile Garden.

Plot Size Small Fertile Gardens Allowed
Small 5
Medium 10
Large 15

The A Farmer’s Beginning quest rewards four garden beds.

Housing Tips

  • Start with a small plot: It has no token unlock requirement and is the cheapest option.
  • Complete Pier Patrol: Its 60 Plot Deeds cover one small plot’s rent.
  • Choose a building style early: Romanesque and Gothic buildings cannot be connected together.
  • Plan your materials before crafting: The starter house needs substantial amounts of Marble, Sweetgrass Powder and other raw materials.
  • Use trade routes when possible: They can provide Standard Stone and Standard Lumber.
  • Save space for stations: A home crafting station can make future crafting more convenient.
  • Check the plot size before buying a blueprint: Medium houses need medium or large plots, while large houses require a large plot.