Passives are an important part of building your character in Warhammer Survivors. They provide different bonuses that can improve your damage, movement speed, health, attack range, experience gain, and other stats during a run.
There are 22 passives available across Warhammer 40,000, Age of Sigmar, and both universes. Some passives are exclusive to a particular universe, while others can be used in either one. Each passive also has its own maximum level, and upgrading it can provide additional bonuses.
In this guide, we’ll cover all passives in Warhammer Survivors, what each one does, their maximum levels, and the bonuses you receive when fully upgrading them.
Warhammer Survivors All Passives and Their Effects
There are 22 passives in the current database:
- Warhammer 40,000: 2 exclusive passives.
- Age of Sigmar: 2 exclusive passives.
- Both universes: 18 shared passives.
Some passives improve your offensive abilities, while others focus on survival, movement, or resource collection.
Warhammer 40,000 Exclusive Passives
These passives are associated with the Warhammer 40,000 universe.
1. Da Lucky Stikk
- Universe: Warhammer 40,000
- Maximum Level: 9
- Effect: Increases both Chance and Bait stats as it levels up.
- Maximum Bonus: +50% Chance and +50 Bait.
Da Lucky Stikk improves your Chance and Bait stats as you upgrade it. It can be particularly effective with a character feared by Orks.
2. Codex Astartes
- Universe: Warhammer 40,000
- Maximum Level: 6
- Effect: Improves combat effectiveness and reduces Corruption.
- Maximum Bonus: +2 Attacks, -25% Corruption, and +3 Redeployment.
Codex Astartes is a useful passive for improving your combat performance while reducing Corruption. It also provides additional Redeployment at maximum level.
Age of Sigmar Exclusive Passives
The following passives are associated with the Age of Sigmar universe.
3. Kragg Blackhammer’s Master Rune
- Universe: Age of Sigmar
- Maximum Level: 1
- Effect: All held passives, excluding the Master Rune itself, gain +1 level.
Kragg Blackhammer’s Master Rune has a maximum level of just 1. Its effect is straightforward: it increases the level of every other passive you currently hold by one.
Reuniting with the Verminslayer would prove useful.
4. Null Pendant
- Universe: Age of Sigmar
- Maximum Level: 5
- Effect: Enemies tagged as Manifestation or Endless spell do 10% less damage.
Null Pendant reduces incoming damage from enemies with the Manifestation or Endless spell tags. It can help against those particular enemy types.
Passives Available in Both Universes
The following 18 passives can be used in both Warhammer 40,000 and Age of Sigmar.
5. White Dwarf
- Universe: Both universes
- Maximum Level: 5
- Effect: Character gains 8% more experience.
- Maximum Bonus: +40% Veterancy.
White Dwarf helps you gain experience faster during a run. Upgrade it if you want to improve your character’s Veterancy.
6. Gauntlet
- Universe: Both universes
- Maximum Level: 5
- Effect: Raises inflicted damage by 10%.
- Maximum Bonus: +50% Strength.
Gauntlet is an offensive passive that increases your damage output. It’s a useful option when you want to build a character around dealing more damage.
7. Glue
- Universe: Both universes
- Maximum Level: 5
- Effect: Reduces incoming damage by 1 and increases retaliatory damage by 10%.
- Maximum Bonus: +5 Save.
Glue provides defensive benefits by reducing incoming damage and improving retaliation. It becomes more useful as you upgrade it.
8. Bandolier
- Universe: Both universes
- Maximum Level: 5
- Effect: Reduces weapon reload time by 8%.
- Maximum Bonus: -40% Reload.
Bandolier reduces the time your weapons need to reload. This allows you to improve your weapon attack frequency during a run.
9. Liquid Green Stuff
- Universe: Both universes
- Maximum Level: 5
- Effect: Increases Wounds (Max Health) by 20%.
- Maximum Bonus: +100% Wounds.
Liquid Green Stuff is a useful defensive passive that increases your maximum health. It can help you survive longer against stronger enemies.
10. Bugman’s Tankard
- Universe: Both universes
- Maximum Level: 5
- Effect: Character recovers 0.2 Wounds per second.
- Maximum Bonus: +1 HP/s Toughness.
Bugman’s Tankard provides health regeneration over time. It helps you recover Wounds while continuing to fight enemies.
11. Tape Measure
- Universe: Both universes
- Maximum Level: 5
- Effect: Increases the size of attacks by 10%.
- Maximum Bonus: +50% Range.
Tape Measure increases attack size and Range. It’s useful for weapons that benefit from larger attack areas.
12. Hourglass
- Universe: Both universes
- Maximum Level: 5
- Effect: Increases attack and effect time by 10%.
- Maximum Bonus: +50% Sustain.
Hourglass improves attack duration and effect time. Upgrade it if you want your weapons and their effects to last longer.
13. Dice Cube
- Universe: Both universes
- Maximum Level: 2
- Effect: Weapons fire more projectiles.
- Maximum Bonus: +2 Attacks.
Dice Cube has a maximum level of 2 and increases the number of projectiles your weapons fire. It can be useful for builds that focus on projectile-based attacks.
14. Lightning Bolt
- Universe: Both universes
- Maximum Level: 5
- Effect: Increases projectile speed by 10%.
- Maximum Bonus: +50% Skill.
Lightning Bolt improves projectile speed, helping your attacks travel faster towards enemies.
15. Sabaton
- Universe: Both universes
- Maximum Level: 5
- Effect: Character moves 10% faster.
- Maximum Bonus: +50% Move.
Sabaton increases your movement speed, making it easier to move around stages and avoid enemy attacks.
16. Magnet
- Universe: Both universes
- Maximum Level: 5
- Effect: Character picks up items from further away.
- Maximum Bonus: +161% Aura.
Magnet increases your pickup range, allowing you to collect nearby items without moving directly over them.
17. Scatter Die
- Universe: Both universes
- Maximum Level: 5
- Effect: Character increases their Chance by 10%.
- Maximum Bonus: +50% Chance.
Scatter Die improves your Chance stat. Upgrade it to receive a larger bonus throughout your run.
18. Golden Demon
- Universe: Both universes
- Maximum Level: 5
- Effect: Character earns 10% more Coins.
- Maximum Bonus: +50% Tithe.
Golden Demon improves your coin earnings and provides a higher Tithe bonus at maximum level.
19. Chaos Sigil
- Universe: Both universes
- Maximum Level: 5
- Effect: Increases enemy speed, health, quantity, and frequency by 10%.
- Maximum Bonus: +50% Corruption.
Chaos Sigil increases Corruption while making enemies more challenging. It is a different kind of passive because its effect also makes your run harder.
20. Figure Case
- Universe: Both universes
- Maximum Level: 2
- Effect: Redeploy once with 50% Wounds.
- Maximum Bonus: +2 Redeployment.
Figure Case provides additional Redeployment opportunities. It can be useful when you want another chance to continue your run after being defeated.
21. Ardcoat
- Universe: Both universes
- Maximum Level: 5
- Effect: Increases invulnerability time.
- Maximum Bonus: +0.25 seconds Invulnerability time.
Ardcoat increases the duration of your invulnerability, giving you a little more protection during dangerous situations.
22. Tactical Rock
- Universe: Both universes
- Maximum Level: 9
- Effect: Increases Strength, Skill, Sustain, and Range. Higher levels also increase Corruption.
- Maximum Bonus: +25% Strength, +25% Range, +25% Sustain, +25% Skill, and +50% Corruption.
Tactical Rock improves several important stats at the same time. However, its higher levels also increase Corruption, so consider that drawback when choosing your build.
Best Passives to Consider in Warhammer Survivors
Different passives support different playstyles. Here are some useful options based on their listed effects.
For More Damage
- Gauntlet: Increases Strength and damage.
- Dice Cube: Increases the number of projectiles.
- Lightning Bolt: Improves projectile speed.
- Tape Measure: Increases attack size and Range.
For Better Survivability
- Liquid Green Stuff: Increases maximum Wounds.
- Bugman’s Tankard: Restores Wounds over time.
- Glue: Reduces incoming damage and improves retaliation.
- Ardcoat: Increases invulnerability time.
For Faster Progression
- White Dwarf: Improves experience gain.
- Golden Demon: Increases coin earnings.
- Magnet: Improves item pickup range.
- Sabaton: Increases movement speed.
These are recommendations based on the passive descriptions, rather than a confirmed in-game tier ranking.
Passives can make a major difference to your build in Warhammer Survivors. Whether you want to increase damage, improve survivability, collect experience faster, or gain additional Redeployment opportunities, choosing the right combination can help you get more out of each run.
I recommend experimenting with different combinations instead of upgrading the same passives every time. Also, pay attention to maximum levels, especially for passives such as Da Lucky Stikk, Codex Astartes, and Tactical Rock, which have different upgrade limits from most other items.