Roblox Toy Defense Tier List July 2026 – Best Towers

Choosing the right towers is the key to surviving higher waves in Toy Defense. While higher-rarity towers generally have better stats, some lower-rarity units remain useful because of their cost efficiency or unique abilities.

This tier list ranks every currently available tower based on overall performance, DPS, utility, range, survivability, and value.

Roblox Toy Defense Tier List July 2026 – Best Towers

Tier Towers
S+ Tier Orbital Laser Station, Laser Machinegunner, Railgunner
S Tier Orbital Tech, Howitzer, Minigunner, Commander
A Tier Heavy Sniper, Multi Rocketeer, Machine Gunner, Field Gun, Flamethrower, Candy Corn Gunner
B Tier Officer, Sniper, Tuber, Mortar, Automatic Shotgunner, Rocketeer, Soldier
C Tier Marksman, Musketeer, Shotgunner, Specialist, Demoman
D Tier Recruit, Hunter, Gunslinger, Grenadier
Support Tier Radio Operator

S+ Tier

These are the strongest towers in the game and should be your main priority whenever available.

Orbital Laser Station (Mythical)

Pros

  • Highest overall DPS (3888.8)
  • Massive splash damage
  • Huge attack range (150)
  • Extremely high HP (80,000)
  • Dominates late-game waves

Cons

  • Very heavy (Weight 100)
  • Expensive

Best For

  • Endless Mode
  • Boss waves
  • Late-game defense

Laser Machinegunner (Mythical)

One of the highest single-target DPS towers available.

Strengths

  • Incredible 1,562.5 DPS
  • Extremely fast fire rate
  • Melts bosses
  • Excellent sustained damage

Weaknesses

  • Medium range
  • Limited splash damage

Railgunner (Mythical)

Perfect for eliminating powerful enemies before they reach your defenses.

Strengths

  • Massive 5,200 damage
  • Long 100 range
  • Great boss killer
  • Excellent burst damage

S Tier

Excellent towers that can carry almost every game.

Orbital Tech

Excellent splash attacks with high burst damage.

  • Strong AoE
  • Great for crowded waves
  • High survivability

Howitzer

The strongest artillery tower before Mythical rarity.

Highlights

  • 4,700 splash damage
  • Huge 135 range
  • Massive explosion radius
  • Fantastic late-game performance

Its slow reload is balanced by incredible damage.

Minigunner

One of the highest DPS Legendary units.

Pros

  • 320 DPS
  • Consistent damage
  • Great against bosses
  • Reliable throughout every stage

Commander

Commander remains one of the best Legendary towers thanks to its incredible damage output.

  • 206 DPS
  • Fast attacks
  • Great all-purpose tower

A Tier

Very strong towers that fit into almost every team.

Heavy Sniper

Excellent long-range damage dealer.

  • 850 damage
  • 90 range
  • Great boss eliminator

Multi Rocketeer

Excellent splash damage.

Good against:

  • Large enemy groups
  • Mid-game waves
  • Mixed enemy formations

Machine Gunner

One of the strongest Epic units.

Reasons to use:

  • 62.5 DPS
  • Fast attacks
  • Reliable against every enemy type

Field Gun

Huge artillery damage with excellent range.

Its only drawback is the slow attack speed.

Flamethrower

Fantastic for clearing large groups.

Advantages

  • Constant damage
  • Area damage
  • Excellent crowd control

Candy Corn Gunner

(Event Exclusive)

One of the strongest limited towers.

  • Damage scales with wave difficulty
  • Halloween maps grant an additional damage bonus
  • Great late-game value

B Tier

Good towers that perform well but are eventually replaced.

Officer

Solid Epic unit.

Pros

  • 30 DPS
  • Balanced stats
  • Easy to use

Sniper

High single-shot damage.

Useful early and mid game but eventually outclassed by Heavy Sniper.

Tuber

Large splash damage makes it useful for clearing groups.

Mortar

Excellent beginner artillery.

Pros

  • Huge range (115)
  • Strong splash damage

Cons

  • Slow firing speed

Automatic Shotgunner

Very high DPS for its rarity.

Great for:

  • Early game
  • Mid game
  • Cheap damage

Rocketeer

Reliable splash damage but weaker than higher-rarity artillery.

Soldier

One of the better Rare towers.

Good sustained damage for its price.

C Tier

These towers are useful early on but lose value quickly.

Marksman

Excellent range but relatively low DPS.

Musketeer

Long-range sniper with decent damage.

Good early game option.

Shotgunner

High close-range damage but poor scaling.

Specialist

Affordable early-game tower.

Useful before Rare towers become available.

Demoman

Decent splash damage but quickly replaced.

D Tier

Starter units only.

Replace these as soon as possible.

Recruit

Very low damage.

Useful only during the tutorial.

Hunter

Slightly stronger than Recruit.

Still falls off very quickly.

Gunslinger

Long range but weak damage output.

Grenadier

Low splash damage.

Not worth using after unlocking better options.

Support Tier

Radio Operator

Unlike other towers, Radio Operator does not attack enemies.

Instead, it provides support utility.

Use it if your strategy benefits from its support abilities, but don’t expect it to contribute direct damage.

Toy Defense rewards building a balanced team rather than relying on a single overpowered tower. Prioritize upgrading into Mythical and Legendary units whenever possible, while using Machine Gunner, Automatic Shotgunner, and Mortar to bridge the gap during progression. Once you unlock endgame artillery like Howitzer and Orbital Laser Station, they become the backbone of nearly every high-wave strategy.