Warzone Outposts are back in Season 5 of Last War: Survival, but if you’re expecting them to behave like Season 1, you’re going to misplay them. In Wild West, Outposts are less about territorial chokeholds and more about warzone-wide coordination, influence scaling, and timed aggression. They reward activity and planning far more than raw power.
This guide walks through how Outposts actually work in Season 5, from rebuilding ruins to conquering multiple Outposts at once, and why even passive players should care about them.
Warzone Outpost Ruins (Week 4)
The Outpost cycle begins on day 1 of week 4 with the Warzone Outpost Ruins event. At this stage, no one is fighting yet. Every warzone is assigned one of the eight central Outposts, based on proximity to their starting area. Even warzones with no land touching the center will still receive an Outpost assignment, so nobody is locked out.
Rebuilding is a shared effort. Every commander can send five squads per day, and each squad contributes five repair points, for a total of 25 points per commander per day. Progress is visible on the event page, so you always know how much you’ve contributed and how close the Outpost is to completion.
The repair target is high, around 28,000 points, but this is not as intimidating as it sounds. On an average-activity server, the Outpost usually finishes rebuilding within two or three days. On quieter servers, the system automatically adds roughly ten percent progress per day, ensuring the Outpost is always rebuilt before Outpost battles begin in week 5.
Ownership is decided purely by contribution. The alliance with the highest total repair points becomes the owner of the rebuilt Outpost.
Rebuilding Outpost
Once rebuilt, an Outpost immediately starts paying dividends. Every Outpost owned by a warzone grants 100,000 Influence Points to every alliance in that warzone, not just the owning alliance. That means one Outpost benefits everyone, and multiple Outposts stack.
Outposts also unlock access to the land directly touching them. This matters later when Outpost Conquest begins, because adjacency determines who can attack which Outposts.
Even if your alliance never plans to hold an Outpost long-term, contributing to repairs is still worth doing simply for the influence gain alone.
Warzone Outpost Titles & Buffs
Owning an Outpost unlocks a small but very powerful title system. Unlike Capitol titles, these are managed directly through the Outpost interface and do not require the owner to be an R5.
There are four Outpost titles available:
- Outpost Protector grants 5 percent damage reduction
- Tank Commander grants 10 percent Tank Hero attack
- Aircraft Commander grants 10 percent Aircraft Hero attack
- Missile Commander grants 10 percent Missile Hero attack
Titles can be reassigned every five minutes, but there is no automatic queue. Everything is manual, which means coordination matters. In active warzones, good Outpost Protectors rotate titles before key pushes or defenses, while disorganized warzones leave buffs idle.
Outposts also allow the Protector to assign Outpost Rewards, similar to Capitol rewards. These are small individually, but over time they add up and help reinforce alliance participation.
Warzone Outpost Conquest (Weeks 5–7)
Starting in week 5, Outposts become contestable. Weeks 5, 6, and 7 all feature Outpost Conquest, and this is where Season 5 Outposts truly differ from earlier seasons.
All eight Outposts are available for conquest at the same time. Each has a one-hour battle window during which ownership can change. If you’re planning to contest more than one Outpost, you must split forces and coordination accordingly.
Only warzones with adjacent land can attack an Outpost, while the current owner can always defend. If a warzone controls all land around an Outpost already, no battle occurs and ownership remains unchanged.
Capture progress is calculated at the warzone level, not alliance level. When any alliance from a warzone garrisons and fights inside an Outpost, their progress contributes to the warzone’s total capture percentage. The first warzone to reach 100 percent capture progress wins the Outpost.
If the hour ends without anyone reaching 100 percent, the current owner keeps it. When a warzone does hit 100 percent, the alliance from that warzone with the highest individual contribution becomes the new owner.
This system strongly favors participation over raw power. More commanders inside the Outpost means faster progress, similar to how Bank Strongholds work.
Losing an Outpost does not restrict movement. Even if your warzone loses ownership, you can still move freely in the central area as long as you have adjacent land somewhere.
Strategic Outpost Positioning
One of the most misunderstood mechanics is adjacency. Your alliance does not need to own land next to an Outpost in order to attack it. As long as any alliance in your warzone touches that Outpost, your entire warzone is eligible to contest it.
This allows for deliberate warzone-wide positioning, where different alliances spread across the center to give access to multiple Outposts at once. Well-coordinated warzones often plan this weeks in advance.
Outpost Conquest Rewards & Scoring
Every Outpost Conquest includes a shared scoring board. You can start earning points before the battle even begins, and all Outposts share the same reward track. You’re free to move between Outposts without losing progress.
The fastest way to farm points is by attacking bases located in contaminated land around Outposts. These provide significantly higher scores than random fights elsewhere.
You do not need adjacent land or Outpost ownership to earn points. Anyone can farm contaminated land targets and still complete the reward track.
Rewards are generous for the effort required, including a total of around 7,000 Honor Points, 500,000 Coffee Beans, and various resources. Even minimal participation is usually enough to clear all chests.
Outposts in Season 5 are not about one alliance dominating the center. They’re about warzone-level efficiency. Rebuild early, coordinate title usage, spread adjacency smartly, and focus on participation rather than brute force.
Even casual players benefit from Outposts through influence, rewards, and easier progression. Active players and organized warzones, however, can stack massive long-term advantages by controlling multiple Outposts across weeks five to seven.
If your warzone treats Outposts seriously, you’ll feel the difference for the rest of the season.