The latest Jujutsu Infinite Ancient Construction Update is packed with powerful moves, new mechanics, and a seriously OP transformation. Whether you’re grinding PvE or clapping opponents in PvP, this guide breaks down every move, how to combo them, and why this special-grade innate might be the next must-have.
Jujutsu Infinite Ancient Construction Update – New Codes
Full Moveset Showcase: Ancient Construction Innate
1. Metal Barrage (Hold Ability)
What it does: Unleashes a flurry of metal punches that drain enemy HP rapidly.
Pro Tip: Best used to melt bosses or finish low-HP enemies. It’s a hold move, so keep it pressed to deal max damage.
Use After a Stun – Perfect follow-up after stunning with Metal Rain.
2. Metal Rain (X Ability)
Stun-heavy AoE attack that can be cast 3 times before going on cooldown.
Each strike causes a short stun, locking enemies in place.
Combo Setup – Start with Metal Rain → follow up with Metal Dash or Barrage to extend damage window.
3. Metal Dash
A quick dash attack that lets you reposition and combo in.
Not the fastest dash, but great for chaining attacks after a stun.
Combo Example:
- Metal Rain (stun)
- Dash into enemy
- Metal Barrage or Metal Spikes for big damage
4. Metal Spikes
A fast projectile burst that deals heavy damage.
Works well mid-combo or as a finisher when enemies are stunned.
Combine with Metal Rain for lockdown:
- Metal Rain → Metal Spikes → Metal Dash = instant delete
Insect Armor (B Key)
- Activates a transformation into an insect-like form.
- You can FLY by double-tapping and holding spacebar.
- Insane movement speed + skill access while airborne.
Great for escaping or repositioning mid-fight.
Also makes boss fights like the Infinity Boss way easier to handle.
True Spear (G Key)
Summons a floating energy sphere.
Pressing G again launches the spear towards your cursor, dealing high damage.
Can be used 3-4 times before it despawns.
Combo Utility: Use it to finish runners or snipe from a distance.
You can summon it, run around, then throw when ready.
Domain Expansion Synergy
Inside Domain Expansion, some moves actually change or get enhanced!
Changes:
Metal Rain becomes a massive AoE with bigger range and more hits.
Other moves like Barrage, Dash, and Spikes stay the same, but all benefit from damage boost during Domain.
Use Domain strategically – open with Metal Rain while inside to instantly control the area.
Ancient Construction Jujutsu Infinite Codes
- ANCIENT_CONSTRUCT
Quality of Life + Bug fixes
Fixed bug with console where you couldn’t equip infinity shards in the Six Eyed Calamity raid
Fixed capture point missions sometimes spawning on trees
Fixed rift onslaught breaking when hit during barrage.
Fixed being able to place Taijutsu and Curse Techniques in Innate slots
Fixed being able to place Innate moves in Taijutsu slots
Fixed being able to equip innates you don’t have equipped, allow for more than 4 innates in a single kit
Optimized map further, made NPC UI not appear from a far distance. This caused some lag
Added anti rush mechanics. You can no longer rush a player who is comboing. You also cannot use auto target moves on someone who is comboing. – Really want to test out these mechanics for upcoming pvp gamemodes.
Shrapnel Barrage now combo extends