The Arise Crossover Relic Update is here, and it’s a game-changer — literally. This update isn’t just a crossover; it introduces new systems like Relics and XP Levels, revamps dungeons and castles, improves UI across the board, and adds a ton of fresh content.
Whether you’re a casual grinder or deep into min-maxing, here’s your go-to guide on what’s new and how to take advantage of it all.
Arise Crossover Relic Update – New Codes,
New System: Relics
One of the biggest additions in this update.
What are Relics?
Relics are passive buffs that drop from all timed events — including Dungeons, Castle, and Dedu. They’re not just cosmetic; they give real, impactful bonuses to your gameplay.
Types of Relics:
- Shadow Damage – Boosts overall Shadow DMG
- Shadow Level – Increases level of all your Shadows (doesn’t raise the cap, just their level)
- Drop Chance – Increases the chance of getting loot (like the Loot Aspect)
- Arise Luck – Increases luck when using Arise (synergizes with the crossover content)
- Weapon Damage – Boosts your weapon’s base power
Relic Ranks:
Each Relic has a rank from E to SS. The higher the rank, the stronger the effect:
- SS Rank = 120% effect
- A Rank = Base intended effect
Keep grinding events to collect the best combinations — Relic stacking can significantly impact your build.
New System: Levels & Skill Points
Finally, a reason to keep pushing content beyond loot.
How It Works:
Gain XP by clearing Dungeons (same XP as Guild EXP gain)
Every Level = +1% Shadow Damage
Max Level = 100
Boosts like XP buffs work here too
Skill Points System:
Each level grants +2 Skill Points
You can distribute these to boost stats manually
Max cap per stat: 100 points
This adds real depth and customization to your build — tailor your character to fit your playstyle.
Infernal Castle & Dungeon Rework
Big changes make these more rewarding — and more strategic.
Castle Changes:
- Better Drops from the Castle
- Now requires a ticket to enter (like Dungeons)
Tickets can be bought via Robux, Gems, or other Tickets
Dungeon Changes:
- Despawn time reduced to 14 minutes (was 15)
- Spawn Rate improved — now every 15 minutes (was 30)
- Giant rods now mark Dungeons on the map (no more guessing)
Storage Expansion (Gamepasses)
Managing items just got easier if you own these:
- Extra Storage: +30% max items
- Big Storage: +70% max items Own both? Your total storage is now doubled
Other Major Feature Additions
- Guild Donations now accept 1B, 1M, 1Qa formats for easier contributions
- Gems & Cash scaling now works with Rank, and scales to the receiver’s rank when gifting
- Castle now tracks enemy defeat count
- Max Powder Dust limit increased to 1500
Visual, UI & Quality of Life Changes
The game now feels way more polished. Here’s what got improved visually:
- UI prompts redesigned for consistency
- Leaderboards got a sleek new look
- Damage numbers are easier to read now
- Added a Small HUD option for a compact interface
- Added Auto Destroy to action bar (yes!)
- Removed Dash button from action bar to reduce clutter
- Fixed UI overlaps and broken translations
- Damage prompts updated to the latest font