Navigating through the eerie halls of Dalton’s Dinos in terrible lizards chapter 1 can test your nerves when you get stuck on obscure puzzle solutions and sudden chases. This comprehensive walkthrough guides you through every single step, from finding torn paper codes to avoiding the relentless dinosaur mascot in the dark basement.
You will learn the exact keypad combinations, fuse box placements, and parkour routes needed to survive the opening chapter without wasting precious time. Grab your flashlight and pay attention to your surroundings before stepping past the gates, because backtracking later is rarely an option.
Everything you need to conquer this chapter is detailed below, including the tricky multi-stage security room puzzles and the final frantic escape from the Bronto.
- Getting Inside
- The Theater
- The Exhibits
- Dilo Dash Exhibit
- Heading Backstage
- The Giftshop
- The Bronto Chase
Getting Inside

Start your journey by leaving the car and heading towards Dalton’s Dinos. Use the payphone near the entrance to try to call for help before stepping inside the building.
Inside the main reception area, head left towards the large Allosaurus fossil. Grab the piece of paper stuck to its hand by using the rocky platform to reach the fingers.
You will find the other half of the paper at the base of the Brontosaurus fossil near the right side of the hall. Pick it up and join the two halves to learn a code that you will need to progress.
Type in the newly learned 9216 code on the keypad near the employees-only section. Head inside and grab a token from the counter to unlock your passage towards the theater.
The Theater
When the preshow shuts down, go through the newly opened door marked No Entry. Use the crates on your left to gain elevation, then sprint and jump towards the cage to get over it.
Use the stairs to reach the upper room and pick up the fuse from the table. Place it inside the fuse box next to the video player, timing your button presses three times to secure it properly.
Press the switch on the video player to restart the preshow. Head back inside the theater and go through the newly unlocked gate on your left to reach the exhibits.
The Exhibits

Terrible Lizards chapter one features platforming sections where dinosaur displays double as climbing routes.
Use the dinosaur on your right as a platform and jump at the end to climb up top. Head right, going over the crates and under the pipes to reach the other side.
Get ready for some more parkour here and jump from one platform to the next. Go through the opening at the end, descend, and follow the straight path to interact with the console terminal.
You will need to flip three switches to restore power to the gate. Exit the security room, head straight, and use the dinosaur on your right to climb up and flip your first switch.
Descend using the ladder on the opposite side of the switch. For your second switch, go to the stage on your right, climb to the first balcony, and use the branches behind you to reach the switch.
For your last switch, go near the stage on the right side of the security room and climb up. Head inside the security room, flip the lever to unlock the gate, and pick up the telephone and headphones near the radio.
Dilo Dash Exhibit
Exit the security room and head right to progress. Jump from platform to platform without touching the ground to avoid getting electrocuted.
After entering an alley, look ahead for yellow pipes you can use to cross. Jump down on the other side and use the pillars in the next exhibit to climb up top.
Look to your right at the top to find more pillars leading to a token. Descend and head right from the exhibit to exchange your token for the flashlight before entering the Dilo Dash experience.
Heading Backstage

After the Dilo Dash experience, you will arrive near a blocked exit. Use the display box on your left to ascend to the platforms above.
Time your jump onto one of the moving dino dummies to ride it across the gap. Pick up the button resting on top of the boxes at this location.
Descend and head left to the dark room exhibit. Place the button on the console and press it to roll out an asteroid, then quickly parkour through the opening it created.
Jump straight ahead, slide under the dinosaur on your left, and use the pillars to ascend higher. Circle around the exhibit at the top and slide under the pipes to enter the opening.
The Giftshop
Head straight ahead and use the ladder to descend, then use the yellow pipes to cross over the railing. Squeeze through the path and crawl through the vent on your left.
Watching the VHS tape in the office during terrible lizards chapter 1.
After falling from the vent, follow the linear path to the gift shop and enter the office. Watch the VHS tape there and speak with Stella.
Exit the office, head right, and take a left at the end to reach the basement. Type in the code 1903 on the keypad and rely on your flashlight inside.
When you reach the bottom, look straight ahead for the first fuse. The second fuse is located farther back and slightly to the left, while the third and final fuse is found by taking another left.
Head back up to place a fuse in the pillar box near the office. A dinosaur mascot will start following you here, so run to create distance before placing the item.
Run towards the pillar near the toys section to place your second fuse. Find the final fuse box near the arcade, making sure to kite the enemy away before interacting with it.
Enter the arcade once all the fuses are placed. Walk straight ahead and take a left at the end to find a vent leading to the other side.
The Bronto Chase

Return to the three pillars where you placed the fuses and jump between platforms to pull the levers above them. This unlocks your path forward.
Navigate through the vent back to the office. You must now revisit each of the three fuse boxes to power on the floodlights while dodging the massive monster roaming the ground.
Walking is preferred here to manage stamina, so avoid sprinting constantly. Head for the exit to the right of the office, but when the Bronto destroys it, immediately turn around and sprint straight ahead.
Escaping the Bronto during the final sequence of terrible lizards chapter 1.
Jump over the platforms and keep running deeper into the basement until you reach the caverns. This thrilling sequence marks the end of your first chapter.
This concludes our walkthrough of chapter one of Terrible Lizards, providing all puzzle solutions and escape routes in full detail.
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