Phase I: Pre-Transfer (3 Days)
Objective: Set Power Cap thresholds and assess potential destination States.
President’s Tasks:
Power Cap Threshold: Set a limit defining the maximum power a State can accept for entry.
Categorization: Identify States as either Leading or Ordinary based on their prosperity status.
Leading States have fixed Power Cap thresholds and cannot issue Special Invites.
Invitations: Presidents of Ordinary States can invite Chiefs above the Power Cap to join in Phase II.
Acceptance/Rejection of Chiefs: Review incoming transfer requests.
Approve Chiefs: Presidents can accept Chiefs who meet the Power Cap limit.
Reject Chiefs: Presidents may decline Chiefs based on various criteria.
Ordinary Chiefs’ Tasks:
- View Potential Destinations: Chiefs can browse eligible States and their statuses.
- Assessment: Evaluate target States based on prosperity and Power Cap thresholds.
Phase II: Invitational Transfer (2 Days)
Objective: Presidents invite Chiefs to transfer to their State.
President’s Tasks:
Issuing Invitations: Send invitations to Chiefs from other States.
Ordinary Invites: Sent to Chiefs who meet the Power Cap of the destination State.
Special Invites: Sent to Chiefs exceeding the Power Cap.
Note: Special invites sent in Phase II remain valid in Phase III
Chiefs’ Actions:
Receiving Invitations: Chiefs will receive invitations from various States during Phase II.
Sending Transfer Requests: Chiefs can express their willingness to transfer to a specific State by sending a request.
- Await Response: Chiefs must wait for the President’s decision on whether their transfer request is accepted or rejected.
Phase III: Open Transfer (2 Days)
Objective: Chiefs transfer based on their own Power Cap eligibility.
- First Come, First Serve: Transfers are available on a first-come, first-served basis, so it’s crucial to act fast as there is a Power Cap limit.
- No President Approval: In Phase III, Presidents cannot accept or decline transfer requests.
- Transfer Tickets Required: Chiefs still need transfer tickets to make the move.
Note: Depending on character age, certain States might not be visible, even if they belong to the same group (e.g., as noted by Felyn).
Chiefs’ Tasks:
- Transfer Eligibility: Chiefs can transfer to any State where they meet the Power Cap requirements.
- Decision-making: Evaluate the available options and choose your destination carefully based on the States open for transfer.
Considerations for Chiefs:
- Transfer Passes: Understand the number of Transfer Passes needed, which is based on your Transfer Score.
- Transfer Score: Calculated by comparing your stats to the Ratings of eligible States.
- Acquiring Transfer Passes: Transfer Passes can be obtained from packs or the Alliance Shop.
Tips for Successful Transfer:
- Plan Ahead: Start strategizing early and decide which destination State suits your needs.
- Evaluate Prospects: Carefully assess States based on their prosperity and Power Cap thresholds.
- Collect Transfer Passes: Make sure to gather enough passes to execute the transfer.
- Consider Invitations: Weigh invitations against your goals and the status of the inviting State.
- Final Decision: Be thoughtful about your choice, considering your objectives and the prosperity of the destination State.
The State Transfer phase demands careful planning, assessment, and decision-making within strict time limits. Chiefs should utilize Phase I to understand options and Phase II to consider invitations, ultimately making a prudent decision in Phase III based on their goals, Power Cap eligibility, and the prosperity of potential States.