7 Days as a Pet is a Roblox horror game where you play as a pet staying home while your owner is away. During the seven-day adventure, you must follow your daily routine, stay under Marnie’s care, and survive the dangerous creature known as Not Marnie.
In this guide, I will explain the basic gameplay, daily activities, survival tips, and how to unlock all 24 confirmed endings. I will also include the additional ending names whose requirements are still unknown, so you can explore them yourself.
Whether you want to complete the story safely or discover every strange and secret ending, this walkthrough will help you make the most of your time in 7 Days as a Pet.
7 Days as a Pet Walkthrough Guide – All Endings
Your main objective is to survive seven days until your owner returns home. During this time, Marnie acts as your pet sitter and takes care of you.
However, not everything in the house is as it seems. A dangerous creature called Not Marnie can appear and imitate your pet sitter. You must recognize suspicious encounters and make the right decisions to stay alive.
The game combines daily pet activities, exploration, survival, and horror encounters. Your actions determine which ending you receive.
Understanding Your Hearts
You begin the game with three hearts. Certain dangerous encounters and incorrect decisions can cause you to lose hearts.
| Heart Mechanic | Details |
|---|---|
| Starting health | 3 hearts |
| Losing hearts | Dangerous encounters and mistakes can reduce your health. |
| Recovering health | Completing all daily tasks and sleeping through the night restores one heart. |
| Game over | Losing all three hearts ends your run. |
For a safe playthrough, complete your daily activities and avoid unnecessary encounters with Not Marnie.
Daily Activities and To-Do List
Your daily routine is important because missing activities can cause negative effects on the following day. You can sometimes clear these effects by taking a nap.
Try to complete all your tasks before the day ends, especially if you want to unlock the Good Pet ending.
| Daily Activity | How to Complete It |
|---|---|
| Eat food | Finish the food served in your bowl. |
| Drink water | Drink from your designated water bowl. |
| Scratch the post | Interact with the scratching post inside the house. |
| Take a nap | Rest on your sleeping mat when sunlight reaches it. |
| Use the litter box | Visit the litter box whenever your character needs to. |
| Evening call | Stay in the living room during the scheduled call with your owner. |
Completing your routine also helps you recover health when you sleep through the night.
How to Deal With Not Marnie
Not Marnie is one of the most dangerous characters in the game. Although it resembles your pet sitter, its appearance is noticeably different and unsettling.
Whenever someone who looks like Marnie appears, pay attention to their face and behavior.
| Situation | What You Should Do |
|---|---|
| Not Marnie appears | Use the Meow button to hiss and scare it away. |
| Something looks suspicious | Avoid approaching the character. |
| You want a survival ending | Prioritize escaping dangerous encounters. |
| You want a monster-related ending | Deliberately interact with Not Marnie or allow it to catch you. |
Be careful when pursuing secret endings, as some encounters can cost you hearts or end your run.
All 24 Confirmed Endings
The following table covers the 24 endings with known unlock conditions. Some endings require you to survive the entire week, while others can be unlocked through specific interactions or unusual decisions.
| No. | Ending | How to Unlock |
|---|---|---|
| 1 | Good Pet | Complete all daily activities, attend the evening call, avoid dangerous encounters, and survive until Day 7. |
| 2 | Best Friends | Starting after Day 3, sleep on the real Marnie’s lap every night instead of your usual sleeping spot. |
| 3 | Pet Pile | In multiplayer, gather all players and have everyone sleep in the same location on one night. |
| 4 | Dear Diary | Collect every diary page scattered throughout the house and complete the first week. |
| 5 | Okay Pet | Survive until the final day without losing all three hearts. You can miss some daily activities. |
| 6 | Mystery Meat | Eat the suspicious Wrong Food in your bowl, then eat it again when the opportunity appears. |
| 7 | Follow The Dot | Follow the mysterious dot that appears on the floor until it leads you into the bedroom closet. |
| 8 | Staring Contest | When Not Marnie appears, remain in front of it and keep staring instead of scaring it away. |
| 9 | Treat Time | Investigate the strange nighttime rustling that sounds like a treat bag. Follow the noise despite the warnings. |
| 10 | Great Escape | Approach the front door when it is open or unlocked and leave the house. |
| 11 | Wrong Lap | Choose to sleep on Not Marnie’s lap instead of the real Marnie’s lap. |
| 12 | Wrong Marnie | Near the end of the story, choose Not Marnie instead of the real pet sitter. |
| 13 | Vet Visit | Refuse to eat your evening meal for two consecutive days. Marnie will become concerned and take you to the veterinarian. |
| 14 | It Got Comfortable | When Not Marnie appears, do not use the Meow button to chase it away. Let it remain inside until the ending triggers. |
| 15 | This Is Fine | Go to the kitchen and turn every stove burner to its maximum setting. |
| 16 | Toilet Trained | Skip the litter box, use the toilet in the bathroom, and flush it. |
| 17 | Toilet Sommelier | Drink directly from the toilet instead of your regular water bowl. |
| 18 | Bath Time | Jump into the bathtub or eat poop until your character vomits. |
| 19 | Fluff Cycle | Enter the laundry room, climb into the dryer, and use it as your sleeping place. |
| 20 | Chicken Heist | Open the refrigerator, take the whole chicken, and eat it completely. |
| 21 | Hollowed Out | Allow the monster to catch you instead of escaping. |
| 22 | Noise Complaint | Repeatedly use the Meow button until your neighbors become irritated and complain. |
| 23 | Not Microwave Safe | Find aluminum foil, place it inside the microwave, and turn the appliance on. |
| 24 | Tag, You’re It | During a chase with Not Marnie, deliberately fail to escape and let the creature catch you. |
Additional Endings With Unverified Requirements
Several other ending names have been discovered, but their exact unlock conditions are not yet confirmed. I recommend exploring different rooms, interacting with unusual objects, and trying alternative choices while pursuing these endings.
| No. | Ending Name | Status |
|---|---|---|
| 25 | Flushed Away | Unlock method unconfirmed. |
| 26 | Hole In One | Unlock method unconfirmed. |
| 27 | Don’t Blink | Unlock method unconfirmed. |
| 28 | Extended Stay | Unlock method unconfirmed. |
| 29 | Understudy | Unlock method unconfirmed. |
| 30 | Peeping Marnie | Unlock method unconfirmed. |
| 31 | Bunk Buddy | Unlock method unconfirmed. |
| 32 | Gravity Tester | Unlock method unconfirmed. |
| 33 | If I Fits | Unlock method unconfirmed. |
| 34 | Loaf | Unlock method unconfirmed. |
| 35 | Zoomies | Unlock method unconfirmed. |
| 36 | Fetch Forever | Unlock method unconfirmed. |
| 37 | Beep Beep Beep | Unlock method unconfirmed. |
Tips for Getting Every Ending
If you want to collect all the endings efficiently, I recommend separating your playthroughs into survival runs and ending-specific runs.
| Goal | Recommended Approach |
|---|---|
| Good Pet | Complete every daily task and avoid suspicious encounters. |
| Okay Pet | Focus on surviving the week, even if you miss some activities. |
| Best Friends | Begin sleeping on the real Marnie’s lap after Day 3. |
| Dear Diary | Explore the entire house and collect every diary page. |
| Dangerous endings | Pursue one specific ending at a time so you can avoid losing all your hearts prematurely. |
| Multiplayer ending | Coordinate with other players and share the same sleeping location. |
You can continue playing after discovering an ending, which makes it easier to work toward additional endings during the same playthrough.
7 Days as a Pet offers much more than a simple survival story. Your daily routine, interactions with Marnie, and decisions around Not Marnie all influence how your adventure unfolds.
I recommend completing a safe playthrough first to understand the house, daily activities, and dangerous encounters. After that, you can experiment with unusual interactions and explore the different endings.
As more ending requirements are discovered, this guide can be updated with additional walkthrough details and strategies.