A full breakdown of every weapon type, stat system, enhancement path, rune interaction, and a practical tier list so you know exactly which weapons are worth forging, upgrading, and running in battle.
Weapons are the foundation of your progression. Every essence you farm, every fight you win, and every build you create relies on the weapon you forge.
The Forge Weapon Guide & Tier List – Enhancements & Runes
A weapon is defined by:
- Base stats (damage, speed, range, quality)
- Weapon type (your overall playstyle)
- Enhancements (stat boosts and extra rune slots)
- Runes (special bonuses for farming, combat, or survivability)
Even a common weapon can be turned into a powerhouse if forged well and enhanced correctly.
Weapon Stats
Damage
How much health your strikes remove per hit.
- Heavy weapons hit harder
- Runes and enhancements boost this significantly
- Damage is your primary farming stat
Attack Speed
How fast your weapon swings.
- High speed = more hits per second
- Daggers and Katanas swing extremely fast
- Heavy weapons swing slow but hit harder
Choose speed or damage—every playstyle leans toward one.
Quality
Represents how well the weapon was forged.
Quality tiers include:
Broken → Poor → Worn → Average → Good → Excellent → Perfect → Masterwork
A high-quality version of the same weapon can outperform a low-quality rare weapon.
Attack Range
How far your strikes reach.
- Short range = Daggers, Gauntlets
- Mid range = Katanas, Straight Swords
- Long range = Great Swords, Great Axes, Colossal Swords
Longer range = safer combat and easier essence farming.
Price
Gold gained from selling the weapon.
Higher quality + rare enhancements = more gold.
Chance
The drop rate of a specific weapon when forging a weapon type.
Example:
Falchion Knife in Daggers = 1/2 chance
Hook Dagger in Daggers = 1/16 chance
3. Enhancements & Runes
Enhancer NPC
Enhances your weapon in exchange for essences + gold.
Upgrades provide:
- +Damage
- +Speed
- +Quality boost
- +Range
- Extra rune slots (sometimes)
Craft chance decreases the more you upgrade—expect failures.
Runemaker NPC
Allows you to socket runes into the weapon.
Runes provide:
- Farming bonuses
- Combat modifiers
- Defense boosts
- Special interactions unique to rune combinations
Rune slots must be unlocked through enhancing.
4. Weapon Types Explained
Daggers
- Very fast
- Short range
- Great for burst damage and early farming
- Best with crit-based runes
Straight Swords
- Balanced all-around
- Good speed, fair range
- Reliable for both farming and combat
Katanas
- Fast with better range than daggers
- Smooth combos
- Excellent pick for aggressive players
Great Swords
- High damage
- Long range
- Slower but extremely effective for farming large enemies
Great Axes
- Huge damage
- Wide swings
- Slightly slower than Great Swords
- High rune synergy for damage builds
Colossal Swords
- Longest range
- Highest base damage
- Slowest weapons in the game
- Best for players who rely on heavy hits and rune stacking
Gauntlets
- Fast, short-range melee
- Unique attack patterns
- Good for stun locking
- Excellent speed-focused builds
5. Weapon Tier List (Current Meta)
Ranked by farming efficiency, combat performance, scaling, and enhancement value.
S-Tier – Best of the Best
Colossal Swords
- Highest base damage + longest range
- Amazing with runes
- Dominates late-game essence farming
Great Swords
- High damage, safer range
- Best for balanced heavy-hitting builds
- Superb rune scaling
Katanas
- High attack speed + great range
- Extremely strong in both PvE and farming
- Easy to use, easy to enhance
A-Tier – Strong and Reliable
Great Axes
- Massive damage + sweeping swings
- Slightly slower, but still top-tier for area control
Daggers
- Very fast and fun
- Best when supported by runes
- Short range limits them but still excellent for mobility
B-Tier – Solid but Niche
Straight Swords
- Balanced, dependable
- Middle-ground option for beginners
Gauntlets
- Unique playstyle
- Good speed but short range
- Great for specific rune builds but not meta-dominant
6. Full Weapon Catalog – Dagger Examples
(Use this format for each weapon type in your guide.)
Dagger
- Damage: 5
- Atk Speed: 0.35s
- Range: 6 studs
- Price: 45
- Chance: 1/1
A lightweight blade ideal for fast early-game farming.
Falchion Knife
- Damage: 5
- Atk Speed: 0.35s
- Range: 6 studs
- Price: 45
- Chance: 1/2
Curved blade with smooth handling—versatile and beginner-friendly.
Gladius Daggers
- Damage: 5
- Atk Speed: 0.32s
- Range: 6 studs
- Price: 45
- Chance: 1/4
Roman-inspired design; slightly faster and cooler visually.
Hook
- Damage: 5
- Atk Speed: 0.35s
- Range: 6 studs
- Price: 45
- Chance: 1/16
Rare dagger with a hooked profile. No description yet—likely a cosmetic rarer variant.
7. Recommended Builds
Best Farming Build
- Weapon Type: Colossal Sword / Great Sword
- Enhancements: Damage + Range
- Runes:
- Essence Boost
- Overpower
- Heavy Strike
Best Speed Build
- Weapon Type: Katana / Daggers
- Enhancements: Speed + Crit
- Runes:
- Swiftstrike
- Precision
- Vampiric Touch
Best Balanced Build
- Weapon Type: Straight Sword / Great Axe
- Enhancements: Mixed
- Runes:
- Defense Boost
- Stamina
- Overdrive
Weapons in The Forge are not just tools—they define your entire combat experience. Master forging, improve your quality, stack the right runes, and build around your preferred weapon type to dominate enemies and farm essences at maximum efficiency.