Sword x Staff is finally getting ready to launch globally, and if you are planning to jump in on day one, this guide will help you understand how the game actually works before you get overwhelmed by the massive number of systems.
At first glance, Sword x Staff looks like a simple anime MMORPG, but once you start playing, you quickly realize there is a lot more going on. The game has classes, pets, relics, companions, seasonal progression, dungeons, raids, crafting systems, and more than 200 skills that completely change how your character plays.
The good thing is that the game slowly unlocks these systems as you progress, so you are not expected to understand everything immediately. Still, knowing the basics early can save you a lot of mistakes and help you progress much faster.
This Sword x Staff Beginner Guide Wiki will break down the most important beginner systems in simple English so even completely new players can understand how everything works.
Class and Weapon
The first major decision in Sword x Staff is choosing between the sword path and the staff path.
This choice matters because your weapon determines your class branch for the rest of the game.
Staff Classes
If you choose the staff, you can eventually become:
- Sorcerer
- Sage
Sorcerer is your traditional mage class focused on high damage and elemental attacks.
Sage is more flexible and can play as:
- A support healer
- A debuff-focused caster
- Even a summoner build later on
Sage is especially interesting because the class has several different archetypes instead of just healing.
Sword Classes
If you choose the sword, you can become:
- Dualist
- Knight
Dualist focuses on aggressive DPS gameplay with strong survivability and fast combat.
Knight is the tank class and specializes in defense, protection, and group utility.
One of the best things about Sword x Staff is that every class can clear single-player content. The game is much more focused on build crafting than strict class balance.
That means your skills, gear, pets, and passives matter just as much as your actual class.
A Sage can play offensively.
A Knight can still deal good damage.
A Sorcerer can specialize in different elements.
A Dualist can build around sustain or burst.
The amount of customization is honestly one of the strongest parts of the game.
Skills and Builds
Your character uses:
- 4 active skills
- 4 passive skills
The active abilities are called Techniques.
The passive abilities are called Charms.
What makes Sword x Staff special is the sheer number of possible builds. The game has over 200 skills, and new classes and seasonal updates keep adding even more.
As you progress through higher tiers, you unlock:
- New skills
- New playstyles
- New elemental builds
- New gear interactions
You are constantly evolving your build instead of using the same setup forever.
This is why many players compare the game to build-heavy RPGs instead of traditional mobile gachas.
Should You Reroll?
No. Most players honestly should not bother rerolling.
The reason is simple: the game gives you enough pulls and selectors that you will eventually unlock all the important skills for your class anyway.
Even strong launch skills become obtainable naturally through:
- Beginner events
- Selectors
- Gacha pity systems
- Daily progression
So spending hours rerolling usually delays your overall progression more than it helps.
You are far better off:
- Progressing early
- Unlocking systems faster
- Joining your friends’ server
- Farming resources immediately
Instead of chasing one early skill.
How the Gacha System Works
Sword x Staff actually has several different gacha systems.
At first this sounds scary, but the game is surprisingly generous compared to many other mobile RPGs.
Skill Gacha
This is the main banner where you pull for skills.
You can target:
- Specific tiers
- Specific classes
- Specific skill categories
The premium version even allows you to focus on higher-tier skills directly.
The most important thing is that the game gives selectors regularly. Every few multis, you can literally choose a skill you want instead of relying entirely on luck.
That makes progression feel much smoother than games with brutal RNG systems.
Friendship Banner
This is one of the most beginner-friendly systems in the game.
You earn friendship points by:
- Doing co-op content
- Running dungeons
- Participating in raids
- Playing multiplayer activities
Those points can be used on a special banner that gives:
- Pull currency
- Upgrade materials
- Useful progression items
It rewards active players who actually play the game consistently.
Pet Gacha
Pets are another major progression system.
The summon rates are not amazing on paper, but the game constantly gives:
- Pulls
- Exchange currency
- Duplicate resources
- Free event rewards
Even free-to-play players can eventually unlock almost every pet if they keep playing consistently.
That is one reason why long-term progression matters much more than launch luck.
Relic Gacha
Relics are special equipment pieces that provide:
- Passive stats
- Set bonuses
- Elemental boosts
There are several relic banners based on rarity, and each region in the game has its own relic collections.
This system becomes very important later because relic sets massively increase your power.
Seasonal Progression Explained
One thing that confuses many beginners is the seasonal system.
Once you hit level 100, progression becomes seasonal.
This does not mean you lose everything.
You keep:
- Your spells
- Your pets
- Your core progression
- Your important unlocks
However, seasonal combat progression partially resets every season to keep the game fresh.
The good news is that seasonal progress converts into permanent account bonuses over time.
So every season makes your account stronger overall.
Think of it like long-term account growth instead of a full reset.
Dungeons and Raids
The game has a huge amount of PvE content.
Dungeons
Dungeons are your main farming content.
You run them daily for:
- Gear
- Upgrade resources
- Progression materials
Higher difficulties give better rewards, but they also become much harder.
Free-to-play players can comfortably clear normal and hard difficulties, while higher modes usually require:
- Strong teams
- Better gear
- Coordinated parties
- Sometimes whales carrying groups
Raids
There are also six-player raids with rotating elemental weaknesses.
This system encourages players to build multiple elemental setups instead of using only one build forever.
Raids are one of the best sources of progression materials in the game.
PvP Modes
Sword x Staff includes several PvP systems:
- 1v1 arena
- 4v4 battles
- Future 2v2 modes
Free-to-play players can still participate and earn rewards, but heavy spenders naturally have advantages in competitive PvP.
That said, PvE progression remains very accessible even for casual players.
Guilds
Joining an active guild is one of the smartest things you can do as a beginner.
Guilds provide:
- Extra rewards
- Skill trees
- Guild bosses
- Farming systems
- Shops
- Upgrade resources
A strong guild can massively speed up your progression because guild bosses and activities give huge amounts of materials and selectors.
Even casual players benefit a lot from simply being active in a decent guild.
Pets
Pets are much more than cosmetic companions.
You can equip multiple pets, and each one contributes stats to your account.
Your main pet gives full stats.
Secondary pets give partial stats.
Even inactive pets still provide smaller bonuses.
Pets also have:
- Skill trees
- Passive effects
- Active combat skills
- Evolutions
Mythical pets are especially strong because they gain extra active abilities after evolving.
The nice thing is that pet progression can be reset for free, so experimenting is encouraged.
Companions
Companions are NPC allies that provide passive account bonuses.
They can join your party, but their biggest value comes from stat boosts.
Each companion gives different bonuses, such as:
- Healing power
- HP
- Crit resistance
- Defense
- Damage bonuses
That means you should prioritize companions that match your class.
For example:
- Healers benefit from healing boosts
- DPS classes prefer attack stats
- Tanks prefer defense and survivability
You do not need to level every companion equally.
Relic
Relics are extremely important for long-term progression.
A common beginner recommendation is:
- Aim for at least 50% completion in every region
- Focus upgrades on your main element
- Prioritize set bonuses
For example:
- Dark builds should prioritize dark relics
- Fire builds should invest in fire relics
This system becomes one of the biggest sources of stat growth later in the game.
Food
Food is not just for healing.
Some food items provide:
- Temporary combat buffs
- Permanent stat increases
The permanent bonuses become smaller over time because of diminishing returns, but they still add up slowly over months of play.
That makes cooking and food progression surprisingly valuable.
Daily Vendor
The daily vendor shop is incredibly important.
You should check it every day because it sells:
- Upgrade materials
- Pet resources
- Stamina items
- Farming materials
Refreshing the shop with gold is usually worth it, even for free-to-play players.
Many experienced players consider this one of the best resource investments in the game.