Hi Guys, Welcome to our Roblox Absolvement Beginner Guide. Absolvement is a hardcore, permadeath, roguelite, dungeon crawler developed by Amorian Skies. This game is in Alpha and still in early development; a lot of the content is still being worked on or not even added in yet. Please be patient and report any bugs you find.
Roblox Absolvement Beginner Guide – Bosses, Sins
Sins
Sins are game difficulty increasing modifiers that will increase the amount of soul fragments the player will receive upon wiping. Each extra sin will add a 4% multiplier, and a player may have up to 8 sins per character.
Theft: All vendor prices are increased by 100%.
Wrath: Threat gained from potentials increased by 100%. All armor is only 65% as effective.
Greed: You must choose the highest rarity potential in a hand, if you refuse to do so you are inflicted with a permanently stacking debuff, decreasing your total damage and total armor by 2% per stack.
Judgement: All potential rolls can not be seen anymore. The player may only view their rarity.
Gluttony: Every 5 minutes, you are forced to consume a random item you may be holding on to. If there is no item to eat you deal 20 _damage _to yourself.
Slaughterer: Total regeneration decreased by 25%. Your regen is slower out of combat, but faster whilst in combat. Additionally your walkspeed is reduced by 10% and deal 30% reduced damage for the first 3 seconds. This debuff persists permanently outside of combat.
Sloth: -20% attack speed and -10% walkspeed.
Pride: All forms of support spells are 25% less effective on you.
Chance: Increases your odds to receive common potentials by 40% decreasing your chances to receive rare, unique, and, mythical potentials.
Deserter: Whilst under 50% health, your walkspeed will gradually decrease scaling with your remaining health.
Bosses
Umbra, Shade Sovereign
Umbra, Shade Sovereign
- Main Element: Shadow
- Layer: Any
- Base Health: 550
- Race: Voidtouched
- Weapon : HeadTaker
- has some weird jump attack? (need gif for it)
Kyrvas, Bloodbound Sage
- Kyrvas, Bloodbound Sage
- Main Element: Physical
- Layer: Any
- Base Health: 450
- Race: Calvar
- Weapon: Bloodletter’s Katana
Blood Orb – 4 dmg per second bleed
The weapon he conjures for his skill [Blood Rush]. Note: Blood Rush was unparriable up till a recent update, now you should be able to parry it
Thaldrim, Cryothermic Vanguard
- Main Element: Frost
- Layer: Any
- Base Health: 550
- Race: Kix’xm
- Weapon: Frostwake Spear