ROB RUN Weapons Guide – Stats, and How to Unlock

Weapons are essential for surviving fights and defending yourself in ROB RUN. The game features different weapon categories, including assault rifles, submachine guns, pistols, shotguns, and grenades. Each weapon has its own damage, fire rate, magazine capacity, reload speed, and handling characteristics.

In this guide, we’ll cover the weapons listed in the catalog and explain the detailed stats and unlock requirements available for the first few weapons. You can use this information to compare different options before spending money on weapon research.

ROB RUN Weapons Guide – Stats, and How to Unlock

The ROB RUN item catalog contains 547 items across several categories. The Weapons category includes 50 items.

The available weapon list includes:

Weapon Type
LM 249 Mk2 Assault Rifle
AP Scalar Mk1 Submachine Gun
AP Scalar Mk2 Submachine Gun
AP Scalar Mk3 Submachine Gun
DRM-14 Mk1 Assault Rifle
DRM-14 Mk2 Assault Rifle
DRM-14 Mk3 Assault Rifle
Frag Grenade Grenade
Gas Grenade Grenade
SR Reaper Mk1 Assault Rifle
SR Reaper Mk2 Assault Rifle
SR Reaper Mk3 Assault Rifle
TAG-12K Mk1 Shotgun
TAG-12K Mk2 Shotgun
TAG-12K Mk3 Shotgun
Vulture 50 Mk1 Pistol
Vulture 50 Mk2 Pistol
Flash Grenade Grenade
JP-7 Mk1 Submachine Gun
JP-7 Mk2 Submachine Gun
JP-7 Mk3 Submachine Gun
LBR-44 Mk1 Pistol
LBR-44 Mk2 Pistol
ORDR-12 Mk1 Shotgun
ORDR-12 Mk2 Shotgun
ORDR-12 Mk3 Shotgun
PDW90 Mk1 Submachine Gun
PDW90 Mk2 Submachine Gun
PDW90 Mk3 Submachine Gun
RC 5.56 Mk1 Assault Rifle
RC 5.56 Mk2 Assault Rifle
RC 5.56 Mk3 Assault Rifle
Smoke Grenade Grenade
STAR-H Mk1 Assault Rifle
STAR-H Mk2 Assault Rifle
STAR-H Mk3 Assault Rifle
CB45 Mk1 Submachine Gun
CB45 Mk2 Submachine Gun
CB45 Mk3 Submachine Gun
DP-9 Mk1 Pistol
DP-9 Mk2 Pistol
Harris 500 Mk1 Shotgun
Harris 500 Mk2 Shotgun
Harris 500 Mk3 Shotgun
KL-545 Mk1 Assault Rifle
KL-545 Mk2 Assault Rifle
KL-545 Mk3 Assault Rifle
MC-10 Mk1 Submachine Gun
MC-10 Mk2 Submachine Gun
MC-10 Mk3 Submachine Gun

1. LM 249 Mk2

Rarity: Exotic

Weapon Type: Assault Rifle

The LM 249 Mk2 is a light assault machine gun with high firepower. Its biggest advantage is its large magazine, which holds up to 200 rounds. This gives you a substantial amount of ammunition before needing to reload.

LM 249 Mk2 Stats

Stat Value
Damage 18
Headshot Multiplier ×1.5
Headshot Damage 27
Rate of Fire 706 rounds/min
Magazine Capacity 200 rounds
Full Damage Range 75
Reload Time 5 seconds
Fast Reload 4.6 seconds
Aiming Time 0.25 seconds
Draw Time 0.35 seconds
Fire Mode Automatic

How to Get LM 249 Mk2

The available catalog information lists Assault Rifle Ammo at the Police Station in Parkside, where you need an ID Card to obtain it.

The specific unlock method and purchase price for the LM 249 Mk2 are not included in the provided information.

2. AP Scalar Mk1

Rarity: Legendary

Weapon Type: Submachine Gun

The AP Scalar Mk1 is a modern improved submachine gun with a very high rate of fire. It fires 1,000 rounds per minute and uses a 25-round magazine.

It also has a relatively quick reload, making it a weapon focused on rapid firing and close-range engagements.

AP Scalar Mk1 Stats

Stat Value
Damage 14
Headshot Multiplier ×1.5
Headshot Damage 21
Rate of Fire 1,000 rounds/min
Magazine Capacity 25 rounds
Full Damage Range 30
Reload Time 2.3 seconds
Fast Reload 2 seconds
Aiming Time 0.25 seconds
Draw Time 0.35 seconds
Fire Mode Automatic

Damage Intervals

Distance Interval Damage
0–30 7
30–50 3
50–90 3

Weapon Spread

Position Spread Range (×100)
Aiming 0.2–0.7
Standing 2–4.5
Crouching 1.5–4.5
Moving 2.5–4.5
Jumping 6.5–8

How to Get AP Scalar Mk1

You must first research the AP Scalar Mk1 in Larry’s Tree. After completing the research, it becomes available through the Trade Laptop.

Requirement Details
Research Cost $400,000
Vendor Tier III
Purchase Location Trade Laptop
Research Location Larry’s Tree

You can also purchase it from the Arms Dealer if you are a citizen, but the price is three times the standard price.

3. AP Scalar Mk2

Rarity: Legendary

Weapon Type: Submachine Gun

The AP Scalar Mk2 is another version of the AP Scalar. It keeps the same damage, fire rate, magazine capacity, and reload time as the Mk1, but has a slightly faster aiming time.

Its damage intervals and spread values are also different from the first version.

AP Scalar Mk2 Stats

Stat Value
Damage 14
Headshot Multiplier ×1.5
Headshot Damage 21
Rate of Fire 1,000 rounds/min
Magazine Capacity 25 rounds
Full Damage Range 30
Reload Time 2.3 seconds
Fast Reload 2 seconds
Aiming Time 0.2 seconds
Draw Time 0.35 seconds
Fire Mode Automatic

Damage Intervals

Distance Interval Damage
0–34 7
34–80 3
80–120 3

Weapon Spread

Position Spread Range (×100)
Aiming 0.2–0.7
Standing 2–4.5
Crouching 1.5–4.5
Moving 2.5–4.5
Jumping 6.5–8

How to Get AP Scalar Mk2

The AP Scalar Mk2 is researched through Larry’s Tree and then purchased from the Trade Laptop.

Requirement Details
Research Cost $800,000
Vendor Tier III
Purchase Location Trade Laptop
Research Location Larry’s Tree

You need Tier III vendor access to purchase this weapon.

4. AP Scalar Mk3

Rarity: Legendary

Weapon Type: Submachine Gun

The AP Scalar Mk3 is the third version of the AP Scalar series. It maintains the same base damage and 1,000-rounds-per-minute fire rate as the other versions.

Its main listed advantage is its larger 45-round magazine, compared with the 25-round magazines on the Mk1 and Mk2.

AP Scalar Mk3 Stats

Stat Value
Damage 14
Headshot Multiplier ×1.5
Headshot Damage 21
Rate of Fire 1,000 rounds/min
Magazine Capacity 45 rounds
Full Damage Range 34
Reload Time 2.3 seconds
Fast Reload 2 seconds
Aiming Time 0.2 seconds
Draw Time 0.35 seconds
Fire Mode Automatic

Damage Intervals

Distance Interval Damage
0–34 7
34–80 3
80–116 3

Weapon Spread

Position Spread Range (×100)
Aiming 0.2–0.7
Standing 2–4.5
Crouching 1.5–4.5
Moving 2.5–4.5
Jumping 6.5–8

How to Get AP Scalar Mk3

The AP Scalar Mk3 must be researched in Larry’s Tree before you can purchase it through the Trade Laptop.

Requirement Details
Research Cost $1,600,000
Vendor Tier III
Purchase Location Trade Laptop
Research Location Larry’s Tree

5. DRM-14 Mk1

Rarity: Legendary

Weapon Type: Assault Rifle

The DRM-14 Mk1 is a long-range rifle with high damage per shot. Unlike automatic weapons, it uses a single-fire mode and has a slower firing rate.

It deals 34 base damage and 51 damage with a headshot. Its full damage range of 95 makes it one of the longer-range weapons covered in this section.

DRM-14 Mk1 Stats

Stat Value
Damage 34
Headshot Multiplier ×1.5
Headshot Damage 51
Rate of Fire 240 rounds/min
Magazine Capacity 10 rounds
Full Damage Range 95
Reload Time 2.5 seconds
Fast Reload 2.2 seconds
Aiming Time 0.3 seconds
Draw Time 0.35 seconds
Fire Mode Single

Damage Intervals

Distance Interval Damage
0–40 23
40–80 12
80–110 8

Weapon Spread

Position Spread Range (×100)
Aiming 0.1–0.15
Standing 2–5
Crouching 1.5–5
Moving 2.5–5
Jumping 6.5–8

How to Get DRM-14 Mk1

You need to research the DRM-14 Mk1 through Larry’s Tree before purchasing it from the Trade Laptop.

Requirement Details
Research Cost $200,000
Vendor Tier III
Purchase Location Trade Laptop
Research Location Larry’s Tree
Listed Required Sentence 950 years

The catalog also lists a required sentence of 950 years for this weapon.

6. DRM-14 Mk2

Rarity: Legendary

Weapon Type: Assault Rifle

The DRM-14 Mk2 is another long-range rifle in the DRM-14 series. It retains the same base damage, headshot damage, firing rate, and magazine capacity as the Mk1.

However, the Mk2 has a slightly faster aiming time and different damage intervals.

DRM-14 Mk2 Stats

Stat Value
Damage 34
Headshot Multiplier ×1.5
Headshot Damage 51
Rate of Fire 240 rounds/min
Magazine Capacity 10 rounds
Full Damage Range 95
Reload Time 2.5 seconds
Fast Reload 2.2 seconds
Aiming Time 0.25 seconds
Draw Time 0.35 seconds
Fire Mode Single

Damage Intervals

Distance Interval Damage
0–45 23
45–80 12
80–110 8

Weapon Spread

Position Spread Range (×100)
Aiming 0.1–0.15
Standing 2–4
Crouching 1.5–4
Moving 2.5–4
Jumping 6.5–8

How to Get DRM-14 Mk2

The DRM-14 Mk2 is researched through Larry’s Tree and purchased from the Trade Laptop.

Requirement Details
Research Cost $400,000
Vendor Tier III
Purchase Location Trade Laptop
Research Location Larry’s Tree
Listed Required Sentence 975 years

AP Scalar Mk1 vs Mk2 vs Mk3

If you’re deciding which AP Scalar version to research, here is a quick comparison:

Stat Mk1 Mk2 Mk3
Damage 14 14 14
Headshot Damage 21 21 21
Fire Rate 1,000 1,000 1,000
Magazine 25 25 45
Full Damage Range 30 30 34
Reload 2.3s 2.3s 2.3s
Aiming Time 0.25s 0.2s 0.2s
Research Cost $400,000 $800,000 $1,600,000

The Mk3 has the largest magazine and the highest listed full damage range. However, it also has the highest research cost.

How Weapon Research Works in ROB RUN

Several weapons in ROB RUN are unlocked through Larry’s Tree.

The process generally works as follows:

  1. Open Larry’s Tree.
  2. Find the weapon under the Weapons category.
  3. Pay the required research cost.
  4. Complete the research.
  5. Purchase the unlocked weapon through the Trade Laptop.

Some weapons require a higher vendor tier, so make sure your plot and district progression provide the necessary access before spending money on research.

ROB RUN has a large weapon collection, with different options for close-range fights, longer engagements, and explosive utility. The AP Scalar series focuses on high firing speed, while the DRM-14 series offers heavier damage per shot and longer-range performance.

Before researching a weapon, compare its magazine capacity, damage, reload time, and vendor requirements. Also remember that the catalog lists 50 weapons, so the six detailed entries above are only part of the full arsenal.