Mythics are by far the most powerful units in this game. But some of the non-mythic units shouldn’t be underestimated. They can bring your gameplay to the next level if you understand what each of them can bring to your board. You can read below the complete Lucky Defense Best Non-Mythics Characters to level Up Guide.
Lucky Defense Best Non-Mythics Characters to level Up
Common
Within the common units there is one guardian that is game-breaking once you invest some levels into him: the Bandit . At level 6 this unit alone will boost your whole economy tenfold. At level 12 it also gives some extra gold upon summoning. That’s why this is the most important guardian to level up.
Then there’s also the water elemental, which will deal 50% extra boss damage once level 6. This will help clearing the first few hunts and bosses.
Rare
There is one rare unit that takes leveling priority over the others: the Shock Robot. Getting this unit to levels 6 and 12 will make stunning your enemies easier and more consistent. These 2 level-ups increase the stun duration.
Epic
This is by far the most important rarity of units, they kickstart your board every game and give great buffs once leveled up.
The first epic you should put your eyes on is the Electro Robot. Its level 6 increases the stun duration which just like the Shock Robot helps greatly stun the enemies. And at level 12 it even increases its range by 50%. This will make it large enough so that one stack almost lets no enemies through!
The next epic you should focus on is Wolf Warrior to level 6. This will give its slash skill the ability to stun enemies when you don’t have any CC(Crowd Control) setup in the early game a simple level 6 Wolf Warrior will do the job for you.
Then as third we have the Hunter. At level 6 it just gets alot stronger as a early game dps. But the most important upgrade for the Hunter is it’s level 12, which greatly boosts the power of physical comps since it increases the amount of defense reduction from 10 to 15.
Legendary
There is one legendary unit that feels like a mythic buffer once on your board. The Tiger Master, getting this unit to level 12 will help your clear consistency greatly. At level 6 it unlocks its ultimate which decreases the the defense of enemies by 80, and at level 12 this ultimate skill becomes AoE (Area of Effect).
After the Tiger Master, you have the option to level your War Machine to 6 and 12. Level 6 unlocks its ultimate skill flamethrowers which can help clear waves. At level 12 it increases its stun duration by 50%. Which once again can help CC the waves so your DPS carriers can do their job.