How to Get Dutchman’s Rod in Fisch – Unlock Requirements

The Dutchman’s Rod is a limited Halloween rod in Fisch that you can unlock during the FischFright 3 event. Getting it requires completing several rituals, collecting specific fish with the correct mutations, and awakening three skeletal hands. If you want to add this rod to your collection, you will need to prepare a few items before you can complete the final ritual.

In this guide, we will explain how to unlock the Dutchman’s Rod step by step, including the Boglin ritual, Hex Stage 3 requirement, skeletal hand awakening, and all the fish you need to collect. We will also cover the special skulls and items required for the process, so you can keep track of everything without missing an important requirement.

Once you complete the Dutchman’s Blessing ritual, you will be able to unlock the Dutchman’s Rod and check out its stats. Let’s go through all the requirements and the steps you need to follow to obtain this Halloween rod.

How to Get Dutchman Rod in Fisch – Unlock Requirements

Before you can unlock the Dutchman’s Rod, you need to complete several objectives related to the Dutchman’s Blessing ritual.

Head to the ritual area on the Halloween event island and check the requirements. Make sure you understand what is needed before you start collecting items and fish.

Here are the main requirements:

  • Complete the Boglin ritual.
  • Reach Hex Stage 3.
  • Awaken all three skeletal hands.
  • Collect all five required fish with their specific mutations.
  • Obtain Dutchman’s Grasp.
  • Collect a Coffin Fish.
  • Obtain the Grim Skull, Vile Skull, and Doomed Skull.

You need to complete these objectives before you can finish the Dutchman’s Blessing ritual and claim the rod.

All Fish Required for Dutchman’s Rod

Collecting the correct fish and mutations is one of the most important parts of this quest. Simply catching the right fish is not enough if it has the wrong mutation.

You need the following five fish with their specific mutations.

1. Jagged Bone – Doomed Mutation

The first required fish is Jagged Bone with the Doomed mutation.

Make sure the fish has the correct mutation before counting it toward your ritual progress. A Jagged Bone with a different mutation will not satisfy this requirement.

2. Poltergeist Perch – Vow Mutation

Next, you need a Poltergeist Perch with the Vow mutation.

Check the mutation carefully when collecting this fish, as the ritual requires this exact combination.

3. Skeleton Sturgeon – Grim Mutation

The third fish is Skeleton Sturgeon with the Grim mutation.

Keep this requirement in mind while collecting your other ritual fish so you do not have to return later because of an incorrect mutation.

4. Mummy Mackerel – Boglin Mutation

You also need a Mummy Mackerel with the Boglin mutation.

Important: This fish must not have the Shiny or Sparkling variant. Make sure you have the required Boglin mutation without either of those additional variants.

5. Corpse Cod – Eldritch Mutation

The final fish on the list is Corpse Cod with the Eldritch mutation.

Double-check the mutation before moving on to the remaining ritual requirements.

Here is the complete fish checklist:

Required fish Required mutation Special condition
Jagged Bone Doomed Exact mutation required
Poltergeist Perch Vow Exact mutation required
Skeleton Sturgeon Grim Exact mutation required
Mummy Mackerel Boglin Must not be Shiny or Sparkling
Corpse Cod Eldritch Exact mutation required

Keep this list handy while fishing. Having the correct species with the wrong mutation can prevent you from meeting the ritual requirements.

How to Get Dutchman’s Grasp

Besides the required fish, you also need an item called Dutchman’s Grasp.

You can purchase Dutchman’s Grasp from the Dutchman merchant aboard the Flying Dutchman for 25,000 Treats.

Make sure you have enough Treats before visiting the merchant. Buying this item ahead of time will help you avoid delaying the final ritual after you have collected all your fish.

How to Get Coffin Fish

Coffin Fish is another item required for the Dutchman’s Blessing ritual.

Make sure you include it in your collection alongside the five fish with their specific mutations and Dutchman’s Grasp. The ritual has several separate requirements, so it is worth checking your inventory before returning to the ritual area.

How to Awaken All Three Skeletal Hands

Awakening the three skeletal hands is another essential step toward unlocking the Dutchman’s Rod.

You can find the skeletal hands around the ritual area on the Halloween event island. Each hand has its own requirements, and you must satisfy those requirements before using the interaction to awaken it.

You will also need three special skulls for this part of the process:

  • Grim Skull
  • Vile Skull
  • Doomed Skull

Collect all three skulls while working through the skeletal hand requirements. Once you have the necessary items and meet each hand’s conditions, use the available interaction to awaken the hands.

You must awaken all three skeletal hands before you can complete the Dutchman’s Blessing ritual.

How to Complete the Dutchman’s Blessing Ritual

Once you have gathered everything, it is time to finish the ritual and unlock the Dutchman’s Rod.

Follow these steps in order:

  1. Complete the Boglin ritual. Make sure this requirement is finished before moving forward.
  2. Reach Hex Stage 3. You must progress to this stage to qualify for the rod.
  3. Collect all five required fish. Check that each fish has the exact mutation listed in the requirements.
  4. Purchase Dutchman’s Grasp. Visit the Dutchman merchant aboard the Flying Dutchman and spend 25,000 Treats.
  5. Collect a Coffin Fish. Make sure you have this additional requirement ready.
  6. Gather the three skulls. You need the Grim Skull, Vile Skull, and Doomed Skull for the skeletal hand section.
  7. Awaken all three skeletal hands. Visit the hands around the ritual area and complete their individual requirements.
  8. Finish the Dutchman’s Blessing ritual. Once all the requirements are satisfied, complete the ritual to unlock the Dutchman’s Rod.

Before starting the final interaction, check your progress again. This is particularly important if you have spent a long time collecting the required mutations.

Dutchman’s Rod Stats in Fisch

After unlocking the rod, you can check out its stats to see what it offers.

Stat Value
Lure Speed 100%
Luck 180%
Control 0.1
Resilience 10%
Max Kg Unlimited

One of the most notable features is its unlimited maximum weight capacity, meaning the rod has no listed fish-weight limit. Its 180% Luck and 100% Lure Speed are also useful stats to consider when deciding how it fits into your fishing setup.