Lost in the maze? I’ve been there. I spent way too much time wandering around, getting jumpscared by the Taski Maiden, and trying to figure out where each hole actually leads. So, I put together this ENA Dream BBQ Maze Guide to help anyone who’s stuck. Hopefully, this makes navigating the maze a little easier.
ENA Dream BBQ Maze Guide – All Map Levels & Doors
How This Guide Works:
Pink Doors → Looping paths that bring you back to a previous section.
Blue Doors → One-way false walls. Once you pass through, you can’t go back.
Purple Door → A weird, unnecessary side level. Enter at your own risk.
Barrels → These act as garbage cans that let you exit the maze.
Numbers (1-8) → Represent holes you can fall through or exit from.
Arrows pointing toward a number → Indicates a hole you can fall into.
Arrows pointing away from a number → The exit hole from the ceiling.
Each level has different holes that lead to another section of the maze.
Now, let’s break it down level by level.
Level One
The first part of the maze. It’s deceptively simple, but both ends loop, so if you keep walking in one direction, you’ll just come back to where you started. The center has a one-way fake wall—once you pass through, you can’t return.
- Holes: Two holes you can jump down into.
- Ceiling Exits: Four holes where you can fall from above.
- Next Step: Fall into any hole to reach Level Two.
Level Two
Welcome to Taski Maiden’s domain—she’s wandering around here, and if you’re like me, she will scare the hell out of you at least once.
- Holes: Two holes that drop you further into the maze.
- Ceiling Exits: Two holes where you can fall from Level One.
- Large Hole: There’s a weird third hole that’s about three times the size of the others. No clue where it leads. If you find out, let me know.
- Purple Door: Leads to Level “DOOR”, which is just a weird distraction. Not necessary for progression.
If you want to continue, ignore the door and jump into one of the holes to reach Level Three.
Level “DOOR” (Optional)
If you take the purple door, you’ll find yourself in Level “DOOR”. This place is basically a non-Euclidean mess—you’ll keep looping through a hallway that doesn’t seem to end. It’s a cool effect, but there’s nothing important here.
Exit: You’ll eventually get spit back out into Level Two.
Unless you’re curious, just ignore this door and keep moving forward.
Level Three
This is the final level of the maze. It’s smaller than the others, so you won’t be lost for long.
Holes: Two entrance holes from Level Two.
Exit Holes: Four holes in the ceiling (most of which send you back to Level One).
Maze Exit: There is one specific hole that’s different from the others—it has music coming from it. That’s your way out.
Creepy Hallway: There’s a long, dark hallway with a fenced-off area at the end. The music cuts out when you enter, but there’s nothing to interact with. Just an eerie little detail.