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BALL x PIT Evolution & Combination Guide – Balls, Booster

Aaron by Aaron
October 17, 2025
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This guide lists all currently known Ball × Pit Evolutions and Passive Evolutions in the game.
Each evolution creates a completely new ability or transformation by merging two core traits.
While the list isn’t final, every combination here has been tested and confirmed to function in-game.

If you find a missing combination, share it — it’ll be added in future updates. More visuals and individual stat breakdowns will come later.

Contents hide
1 BALL x PIT Evolution & Combination Guide – Balls, Booster
2 Bleed Evolutions
3 Brood Mother Evolutions
4 Burn Evolutions
5 Cell Evolutions
6 Charm Evolutions
7 Dark Evolutions
8 Earthquake Evolutions
9 Egg Sack Evolutions
10 Freeze Evolutions
11 Ghost Evolutions
12 Iron Evolutions
13 Laser Evolutions
14 Light Evolutions
15 Lightning Evolutions
16 Poison Evolutions
17 Vampire Evolutions
18 Wind Evolutions
19 Special Evolutions
20 Passive Evolutions

BALL x PIT Evolution & Combination Guide – Balls, Booster

Bleed Evolutions

Bleed × Brood Mother = Leech
Attaches a leech to enemies on hit. Each leech applies 2 Bleed stacks per second (max 24 stacks).

Bleed × Charm = Berserk
Unleashes a frenzied mode that boosts attack speed and aggression at the cost of stability.

Bleed × Dark = Sacrifice
Converts part of your HP into devastating Bleed damage. Perfect for risky high-output builds.

Bleed × Iron = Hemorrhage
Applies 3 Bleed stacks on hit. Enemies with 12+ stacks explode, taking 20% of their current HP as damage.

Bleed × Vampire = Vampire Lord
Transforms into a lifestealing predator that feeds on bleeding enemies for rapid recovery.

Bleed × Poison = Virus
Mixes infection and bleeding to create a contagious pathogen that spreads through nearby foes.


Brood Mother Evolutions

Brood Mother × Bleed = Leech
See above — applies parasitic leeches that stack Bleed.

Brood Mother × Cell = Maggot
Infests enemies with larvae that burst into 1-2 baby balls when the host dies.

Brood Mother × Egg Sack = Spider Queen
25% chance to spawn an Egg Sack per enemy hit, spreading rapidly across the field.

Brood Mother × Vampire = Mosquito King
Summons mosquitos that attack random enemies for 80-120 damage and steal HP on kill.


Burn Evolutions

Burn × Charm = Berserk
Triggers an unstable fire-rage that increases output but reduces control.

Burn × Earthquake = Magma
Erupts molten blobs over time. Enemies touching lava take Burn stacks and periodic damage.

Burn × Freeze = Frozen Flame
Adds Frostburn — a mix of burn and chill that increases received damage per tick.

Burn × Iron = Bomb
Explodes on hit, dealing 150-300 AoE damage with a 3-second cooldown.

Burn × Light = Sun
Radiates intense light and fire energy, blinding and burning all nearby enemies.

Burn × Wind = Inferno
Surrounds itself in flames that apply 1 Burn stack per second to enemies in range.


Cell Evolutions

Cell × Brood Mother = Maggot
Infects enemies; they burst into baby balls upon death.

Cell × Earthquake = Overgrowth
Applies Overgrowth stacks. At 3 stacks, consumes them to deal 0-200 AoE damage in a 3×3 area.

Cell × Laser = Radiation Beam
Fires a beam that adds Radiation stacks, increasing all damage taken by affected enemies.

Cell × Egg Sack = Voluptuous Egg Sac
Explodes into 2-3 Egg Sacs on hit, with a brief recharge before it can trigger again.

Cell × Poison = Virus
Applies Disease stacks that damage over time and spread to nearby units.


Charm Evolutions

Charm × Bleed = Berserk
Same result — reckless aggression and self-sustained power increase.

Charm × Burn = Berserk
A fiery variant of the same aggressive evolution.

Charm × Dark = Incubus
A demonic entity that drains energy and weakens enemies with every hit.

Charm × Light = Lovestruck
Overwhelms enemies with charm energy, causing confusion and hesitation.

Charm × Lightning = Lovestruck
Electric variant that charms and briefly stuns nearby targets.

Charm × Vampire = Succubus
Lifestealing evolution that seduces and drains health from enemies on contact.


Dark Evolutions

Dark × Bleed = Sacrifice
Health is consumed to deal boosted Bleed damage. Works best with sustain builds.

Dark × Charm = Incubus
A demon-type evolution that gains lifesteal and high burst on charm-affected enemies.

Dark × Ghost = Phantom
Curses targets; after 5 hits, they suffer a 100-200 damage burst.

Dark × Iron = Assassin
Passes through enemies, dealing 30% more damage from behind.

Dark × Light = Flicker
Rapid-attack evolution that blinks between targets in short bursts.

Dark × Sun = Black Hole
Creates a gravitational field that draws in nearby enemies and crushes them.

Dark × Vampire = Vampire Lord
Combines dark magic with blood for high lifesteal and Bleed synergy.

Dark × Wind = Noxious
Adds a poisonous aura that applies toxin stacks when passing through enemies.


Earthquake Evolutions

Earthquake × Burn = Magma
Erupts lava pools that damage and burn enemies over time.

Earthquake × Poison = Swamp
Spreads tar pools that slow and poison enemies with each step.

Earthquake × Freeze = Glacier
Creates ice spikes that deal damage and freeze enemies briefly.

Earthquake × Wind = Sandstorm
Passes through enemies, blinding and damaging them in a storm radius.

Earthquake × Cell = Overgrowth
Triggers vine-burst AoE once max stacks are reached.


Egg Sack Evolutions

Egg Sack × Brood Mother = Spider Queen
Spawns egg sacs naturally during combat.

Egg Sack × Vampire = Mosquito Swarm
Explodes into 3–6 mosquitos that deal high burst damage.

Egg Sack × Iron = Shotgun
Upon wall impact, fires 3–7 Iron Baby Balls at high speed.

Egg Sack × Cell = Voluptuous Egg Sac
Reproduces egg sacs after hitting an enemy, ready again after 3 seconds.


Freeze Evolutions

Freeze × Ghost = Wraith
Passes through enemies, freezing them briefly.

Freeze × Wind = Blizzard
Freezes all enemies within 2 tiles for 0.8 seconds and deals minor damage.

Freeze × Laser = Freeze Ray
Fires a beam that freezes enemies for up to 10 seconds.

Freeze × Burn = Frozen Flame
Applies Frostburn stacks that cause damage over time and amplify other sources.

Freeze × Earthquake = Glacier
Releases glacial spikes that deal area Freeze damage.


Ghost Evolutions

Ghost × Freeze = Wraith
Freezes all enemies it passes through.

Ghost × Dark = Phantom
Curses targets for delayed burst damage.

Ghost × Iron = Assassin
Adds backstab mechanics and pass-through capability.

Ghost × Vampire = Soul Sucker
Steals HP and reduces enemy attack damage.

Ghost × Poison = Virus
Spreads disease stacks between nearby units.


Iron Evolutions

Iron × Burn = Bomb
Explodes for AoE damage on impact.

Iron × Dark = Assassin
Grants backstab damage bonus.

Iron × Lightning = Lightning Rod
Plants rods in enemies that call down lightning periodically.

Iron × Egg Sack = Shotgun
Fires multiple high-speed projectiles upon rebounding from surfaces.

Iron × Bleed = Hemorrhage
Consumes Bleed stacks for high-percentage health damage.


Laser Evolutions

(Applies to both Vertical & Horizontal variants)

Laser × Light = Laser Beam
Emits a radiant beam that blinds enemies for 8 seconds.

Laser × Freeze = Freeze Ray
Releases a cold beam freezing enemies for up to 10 seconds.

Laser × Cell = Radiation Beam
Deals damage and applies Radiation stacks increasing damage received.

Laser × Light (Alt) = Holy Laser
Hits all enemies along the same row and column simultaneously.


Light Evolutions

Light × Burn = Sun
Radiant flame aura that burns all nearby enemies.

Light × Charm = Lovestruck
Charms enemies into inaction temporarily.

Light × Dark = Flicker
Blink-based hybrid with fast dual-energy slashes.

Light × Laser = Laser Beam
Standard radiant laser evolution.

Light × Lightning = Flash
Massive burst of light that briefly stuns all nearby enemies.


Lightning Evolutions

Lightning × Charm = Lovestruck
Stuns and charms at the same time.

Lightning × Freeze = Blizzard
Creates frozen storms that slow enemies.

Lightning × Iron = Lightning Rod
Calls down lightning periodically from tagged enemies.

Lightning × Light = Flash
Generates a blinding area shockwave.

Lightning × Wind = Storm
Summons constant lightning strikes around the user.


Poison Evolutions

Poison × Earthquake = Swamp
Spreads slowing tar that poisons over time.

Poison × Iron = Nuclear Bomb
Massive AoE explosion applying permanent Radiation stacks.

Poison × Bleed = Virus
Mixes poison and disease for spreading infection.

Poison × Cell = Radiation Beam
Adds a toxic energy beam that increases enemy vulnerability.

Poison × Wind = Noxious
Passes through enemies while poisoning everything nearby.


Vampire Evolutions

Vampire × Bleed = Vampire Lord
Creates a blood-draining powerhouse that thrives in combat.

Vampire × Brood Mother = Mosquito King
Spawns lifestealing mosquitos per enemy hit.

Vampire × Charm = Succubus
Drains HP through charm-based damage.

Vampire × Dark = Vampire Lord
Dark variant with higher sustain and burst.

Vampire × Egg Sack = Mosquito Swarm
Explodes into a swarm of lifestealing mosquitos.

Vampire × Ghost = Soul Sucker
Passes through enemies, stealing HP and reducing their attack.


Wind Evolutions

Wind × Freeze = Blizzard
Freezes nearby enemies in a wide area.

Wind × Burn = Inferno
Creates a fiery vortex that applies Burn every second.

Wind × Lightning = Storm
Constantly strikes nearby targets with lightning.

Wind × Poison = Noxious
Applies Poison to all enemies passed through.

Wind × Earthquake = Sandstorm
Generates a damaging sandstorm that blinds nearby enemies.


Special Evolutions

Incubus (Charm × Dark) + Succubus (Charm × Vampire) = Satan
The ultimate demonic form combining both charm and corruption.

Vampire Lord (Vampire × Bleed / Dark)

  • Mosquito King (Brood Mother × Vampire)
  • Spider Queen (Brood Mother × Egg Sack)
    = Nosferatu
    An end-tier hybrid evolution that embodies all blood and brood traits.

Passive Evolutions

Cornucopia
Each time baby balls spawn, has a chance to create 0–1 extra baby balls.

Soul Reaver
Each kill heals you by 1 HP and allows overhealing beyond your max health (30% efficiency).

Wings of the Anointed
Increases movement speed by 20% and ball speed by 40%. Grants immunity to environmental hazards.

Diamond Hilted Dagger + Emerald Hilted Dagger + Ruby Hilted Dagger + Sapphire Hilted Dagger = Deadeye’s Cross
Combines all dagger types into a precision weapon with perfect accuracy and crit scaling.

Wretched Onion + Breastplate = Odiferous Shell
A pungent defense item granting enhanced armor and area-based debuff resistance.

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