A massive Arise Crossover Awaken Update just dropped in the game, bringing fresh content that’s too good to miss — including a new boss, explorable city, upgraded guild mechanics, powerful weapons, and an all-new Awaken system to supercharge your shadows. Whether you’re a seasoned player or just diving into the game, this guide will walk you through everything you need to know to make the most of this update.
Arise Crossover Awaken Update – New World, Boss, Codes (2nd May 2025)
NEW BOSS: Jin Wu in Infernal Castle
Where to find: Jin Wu appears in Infernal Castle, but only after you’ve conquered Floor 30+.
Why it matters: Defeating Jin Wu gives you a chance to Arise him as an unranked shadow — a high-tier unit with massive damage potential.
Pro Tip: Unranked shadows are not common and can outclass many standard units. Focus on this fight if you’re building a serious lineup.
GUILD SYSTEM UPGRADES
Increased Guild Capacity
- Old cap: 50 players
- New cap: 75 players
This means more allies, more collaboration, and faster progression through collective effort.
Weapon Damage Boost (Guild Upgrade)
New upgrade type: Weapon Damage
- Mechanic: Each upgrade level gives a +0.5% multiplicative weapon damage boost.
- Max levels: 100 (yes, that’s a potential +50% boost!)
How to upgrade: Use guild resources to invest — all members benefit!
Visual Improvements
Guild upgrade icons have been revamped for clearer identification, so managing your upgrades is much easier.
NEW ZONE: Kandama City
Inspired by the Danden anime, Kandama City is the newest explorable area in the game — and it’s loaded with content.
New Shadows
Three new shadow units can be found and Arisen directly in Kandama City.
A fourth powerful shadow is hidden behind Kandama City Dungeon completion, making dungeons a must-farm area.
New Weapons (7 Total)
6 weapons are buyable from NPC shops in the city.
1 special weapon drops from Kandama City Dungeon, with higher damage than any shop item.
Weapon Stats:
Steel Axe:
- Damage: 2130 to Quadrillion
- Cost: 10.66 Quintillion currency
- Sacred Maul:
- Damage: 247.73 Quadrillion
- Cost: 42,250 Quintillion currency
These offer a clear power progression — grind resources in the city and dungeons to scale up.
QUEST SYSTEM BETA
The quest system has officially entered beta, with two quest types available:
Daily Quests Include:
- Energy Suppression: Defeat regular enemies to earn XP and tickets.
- Brute Hunt: Specifically targets brute-type enemies.
- Playtime Tasks: Rewards you simply for staying in-game.
- Shadow Army Arise: Defeat 10 shadows to earn dust tickets and XP.
- Dungeon Runs: Earn Legendary Dust.
- Brute Annihilation: A more intense brute-specific quest.
Weekly Quests Are Similar:
These are just longer versions of the daily quests, offering better rewards for consistent players.
Focus on completing your daily quests first—they’re easier and help build up resources for weekly completions.
AWAKEN SYSTEM (Double Dungeon Exclusive)
The Awaken system is a temporary but powerful buff mechanic tied to Double Dungeons.
How it Works:
In some double dungeons, a boss statue may appear.
Defeating it activates Awaken status for all deployed shadows.
Awaken Buff Effects:
- +25 Levels to all active shadows (boosts base stats instantly)
- +15% Shadow Damage, applied multiplicatively
- Shadows glow with a distinct aura
This makes awakened shadows incredibly powerful — especially for boss fights and endgame content.
NEW CODE: aliens
This update is one of the biggest yet for Arise Crossover — with meaningful systems like guild weapon buffs, the strategic Awaken mechanic, and a rich new zone that opens up deeper combat and progression paths.