Bunny Hurling may look like a small comedy game at first, but getting every achievement is a lot more complicated than most players expect. Some unlock naturally while progressing through the kingdom’s strange daily requests, while others require careful exploration, hidden interactions, and paying close attention to changing decree announcements.
The game constantly shifts between silly rabbit collection and surprisingly weird story moments, so if you rush objectives too quickly, it becomes very easy to miss hidden triggers or important NPC interactions. After finishing a full completion run, I realized the biggest challenge is not mechanical difficulty but understanding how the world changes between each decree.
This guide covers the full achievement route, important progression moments, and the best way to reach 100% completion without unnecessary replays.
Bunny Hurling Beginner Guide – Achievements Walkthrough
The moment you begin, the kingdom announcer introduces the core gameplay loop with the royal decrees.
One of the first announcements you hear is:
“By royal decree, today the king demands five bodies.”
This sets the tone for the entire game. Every in-game day revolves around fulfilling bizarre requests from the king, and nearly every achievement is connected to these changing objectives.
During the opening section, do not rush immediately toward objectives. Spend time learning how movement works and interact with the environment carefully.
Several early achievements are tied to:
- Talking to villagers
- Picking up important items
- Completing decrees correctly
- Exploring between objectives
Players who ignore NPCs usually end up missing hidden progression later.
Early NPC Interactions
Short conversations are more important than they initially appear.
At one point an NPC asks:
“What is it?”
Another character later hands over an item while saying:
“Take this.”
Always complete these interactions immediately.
Even though the dialogue feels simple, the game quietly tracks several NPC events behind the scenes. Missing conversations can delay later achievement progression or hidden scenes.
Personally, one thing I noticed during completion runs is that revisiting villagers after every decree often unlocks entirely new dialogue.
Understanding Royal Decrees
The royal decree system controls progression throughout the entire game.
Every new day changes what the king demands.
Examples include:
- Five bodies
- Five bunnies and one big bunny
- Four bunnies and two big bunnies
The difficulty changes dramatically depending on the request. Basic bunny collection days are fairly manageable, but giant bunny objectives become much harder once multiple large targets appear together.
The important thing is consistency.
Failing too many decrees can delay later progression events and hidden achievement triggers.
Regular Bunny Collection
The standard bunny objectives are the easiest part of the game, but they still become messy if approached incorrectly.
Normal rabbits panic easily and scatter fast when chased directly.
The safest strategy is:
- Move slowly toward groups
- Guide them into corners
- Use walls and fences
- Avoid sprinting directly at them
Trying to rush usually wastes time because frightened rabbits spread across the map immediately.
Once you learn their movement patterns, regular collection becomes much easier.
Big Bunny Objectives
The giant bunny requests are where the game becomes significantly harder.
When the decree changes to:
- Five bunnies and one big bunny
- Four bunnies and two big bunnies
you need to approach things more carefully.
Big bunnies behave differently from smaller rabbits:
- They move unpredictably
- They are harder to position
- They can disrupt nearby rabbit groups
One of the best strategies is isolating the giant rabbits first before handling smaller ones.
If you allow everything to mix together, the entire area becomes chaotic extremely quickly.
Honestly, the giant rabbit objectives caused more failed attempts for me than anything else in the game.
Mid-Game Progression Events
As the game continues, NPC behavior starts becoming stranger.
Characters begin shouting things like:
- “See me.”
- “Come here.”
These are important progression triggers.
Do not ignore them.
Many hidden achievements require interacting with NPCs immediately after decree changes because certain events only appear during specific cycles.
This is one of the biggest reasons players accidentally miss content during blind playthroughs.
The “Get Out” Event
One major turning point happens when an NPC suddenly yells:
“Get out.”
This moment signals a major progression shift.
After this sequence:
- Decrees become more aggressive
- The atmosphere changes noticeably
- Story events become stranger
- Hidden progression speeds up
From this point onward, exploration becomes even more important.
Body Collection Sequences
The darker “five bodies” decrees function differently from standard rabbit requests.
These moments are more scripted and tied heavily to story progression.
During these sections:
- Pay attention to environmental changes
- Revisit previous areas
- Speak with NPCs again
- Explore slower than usual
The game quietly changes layouts and interactions during these darker sequences.
Players expecting normal bunny gameplay often miss important events here.
Hidden Achievement Triggers
Several achievements are connected to unusual behavior rather than direct objectives.
For better completion progress, always try to:
- Speak to every NPC repeatedly
- Revisit areas after decrees change
- Explore quiet sections carefully
- Carry unusual targets temporarily
- Check previous locations multiple times
The game rewards curiosity constantly.
Some achievements only unlock after hearing certain decree combinations several times across different days.
Best Completion Route
For smoother 100% progression, following a structured route helps a lot.
Early Game Priorities
Focus on:
- Learning rabbit movement
- Completing decrees successfully
- Talking to every villager
- Exploring small side paths
Mid Game Priorities
During the middle portion:
- Handle giant bunnies carefully
- Watch for NPC dialogue changes
- Trigger every visible interaction
- Explore after each decree
Late Game Priorities
Toward the end:
- Revisit old locations
- Search for hidden dialogue
- Trigger alternate decree outcomes
- Finish remaining hidden achievements
Most cleanup becomes much easier if you explored consistently earlier.
Important Exploration Tips
Exploration matters far more than most players realize.
Some of the easiest ways to miss achievements include:
- Ignoring villagers
- Rushing between decrees
- Skipping repeated dialogue
- Never revisiting older areas
The world changes subtly after major announcements, and several hidden triggers only appear temporarily.
Achievement Cleanup
If you are missing achievements late into the game, the most common causes are:
- Missed NPC interactions
- Incomplete decree chains
- Skipped exploration moments
- Ignored village events
Before restarting a full playthrough, revisit every major area after several decree cycles.
A surprising amount of hidden content appears only after repeated progression loops.
Final Sequences
Near the end of the game, things become increasingly chaotic.
The kingdom announcements grow stranger, NPC behavior changes heavily, and the tone shifts far beyond simple rabbit collection comedy.
This is intentional.
The game slowly reveals more unsettling story elements while mixing them with the absurd gameplay loop.
If you completed most interactions properly throughout the game, many final achievements unlock naturally during these closing sections.
Bunny Hurling hides far more depth than its strange title suggests. What initially feels like a goofy physics game slowly turns into a bizarre mix of exploration, hidden storytelling, NPC management, and achievement hunting.
Getting 100% completion mostly comes down to patience, curiosity, and paying attention to how the village changes after every royal decree. The players who fully explore, revisit areas, and interact with villagers consistently will have a much easier time unlocking everything without needing multiple replay attempts.