Feline Forensics and the Meowseum Mystery Guide Wiki

Getting every ending in Feline Forensics and the Meowseum Mystery can be a little confusing during your first playthrough. The final chapter gives you several different arrest choices, but the game does not clearly explain which combinations lead to specific endings or achievements. Because of that, many players accidentally lock themselves into replaying the entire game just to see another outcome.

Thankfully, once you understand how the final accusation system works, unlocking every ending becomes much easier. This guide explains all ending choices in simple terms so you can quickly get every achievement without unnecessary replaying.

Feline Forensics and the Meowseum Mystery Guide Wiki

The final chapter of the game focuses on deciding who should be arrested for the museum incident. Depending on who you accuse, the game gives different endings and achievements.

Normally, you would need multiple complete playthroughs to unlock every achievement. However, there is an easy trick that saves a huge amount of time.

After confirming an arrest choice and unlocking the achievement, immediately quit and restart the game before the ending fully finishes. Doing this lets you reload near the final decision instead of replaying the entire investigation again.

If you are trying to 100% the game, this method is extremely helpful.

The Fox of Philadeerphia Ending

To unlock this achievement, accuse only the Investor.

The Detective immediately rejects the accusation, so this is more of a joke ending than a serious conclusion to the mystery. Even though the accusation fails, the achievement still unlocks normally.

This is usually one of the first alternate endings most players test because the game makes the choice feel intentionally suspicious.

Whodunit? More li- Wait, Not Again! Ending

For this ending, accuse only the Detective.

Just like the Investor route, the accusation gets rejected almost immediately. The Detective refuses to accept the claim, but the achievement still unlocks successfully.

This is another fun alternate outcome that feels more like the game teasing the player than a real solution to the case.

The Bird in Blue Ending

To get this ending, arrest only the Curator.

This is one of the main serious endings in the game and one of the more straightforward accusation paths. Since the Curator plays such an important role throughout the investigation, many players naturally suspect them during their first run.

If you are going for achievement completion, this is one of the required endings you need to see.

Gonna Need a Bigger Car Ending

This is basically the “arrest everyone” route.

To unlock it, accuse:

  • Curator
  • Artist
  • Punk
  • Student
  • Podcaster
  • Old-Timer

Instead of narrowing down the real culprit, you simply blame everyone connected to the case. The game rewards this chaotic approach with its own special achievement.

Honestly, this is probably one of the funniest endings because of how excessive the accusation becomes.

Academics & Delinquents Ending

This ending requires you to leave one amateur thief unarrested.

To unlock it, accuse:

  • Curator
  • Artist
  • Either the Punk or the Student

The important detail here is that you must only choose one between the Punk and the Student. If you arrest both of them, you will trigger a different ending instead.

This is one of the easier endings to accidentally miss because selecting too many suspects changes the outcome completely.

Best Order to Unlock Every Ending

If you want every achievement as quickly as possible, this order works well:

  1. The Fox of Philadeerphia
  2. Whodunit? More li- Wait, Not Again!
  3. The Bird in Blue
  4. Academics & Delinquents
  5. Gonna Need a Bigger Car

After each achievement unlocks, quit and restart immediately before the ending fully completes. This prevents having to replay the whole game again.

The ending system in Feline Forensics and the Meowseum Mystery is actually pretty fun once you understand how the accusation combinations work. The game mixes serious mystery conclusions with joke endings and chaotic outcomes, which makes experimenting with different suspect combinations surprisingly entertaining.

The biggest thing to remember is not to let the ending fully finish if you are farming achievements. Restarting quickly saves hours of replay time and makes full completion much less frustrating.