Going for 100% completion in Resident Evil Requiem isn’t just about finishing the story — it’s about planning your runs smartly, avoiding missables, and stacking achievements efficiently.
This guide walks you through a clean roadmap so you don’t waste time replaying sections unnecessarily. You’ll know which achievements can be earned naturally, which ones are missable, and the safest order to tackle difficulties.
Resident Evil Requiem 100% Achievement Guide & Roadmap
Before diving into individual achievements, it helps to understand the overall strategy.
The safest way to earn everything is:
• First playthrough: Focus on story progression, collectibles, and basic gameplay achievements
• Second run: Speedrun + challenge achievements
• Cleanup phase: Use Chapter Select for anything missed
Difficulty stacking works in your favor — completing the game on higher difficulty will unlock the lower ones automatically.
Story Progression Achievements
These unlock naturally as you move through the game’s main storyline. You don’t need to go out of your way for them — just keep progressing.
Requiem – Obtain all trophies
Deja Vu – Encounter the outbreak in Wrenwood
It’s Been a Long Night – Reach the care center courtyard
Descent Into Darkness – Reach the basement of the care center
A Harsh Reality – Escape the care center
Going Down? – Use the suspended platform to reach ground level
The Hero Returns – Arrive at R.P.D.
I Remember That, Too – Defeat the Super Tyrant
Umbrella’s Legacy – Discover ARK
The Final Mission – Begin exploring ARK’s lower levels
Hope and Requiem – Complete the main story
These are essentially your story milestones. If you finish the campaign, you’ll earn all of them automatically.
Difficulty Completion Achievements
These depend on how you finish the main story.
Rookie Agent – Finish on Casual
Rising Agent – Finish on Standard (Modern)
Resolute Agent – Finish on Standard (Classic)
Remarkable Agent – Finish on Insanity
Speed Demon – Finish in under 4 hours
Tip: Start on Standard or higher so you don’t need to replay multiple times. Save Insanity mode for when you’re familiar with the game layout.
Gameplay & Combat Achievements
These come from interacting with mechanics and combat systems.
Examples include:
• Storing items in the item box
• Using ink ribbons
• Unlocking drawers
• Crafting items
• Parrying attacks
• Performing specific enemy kills
Many of these unlock naturally if you experiment with the game’s systems rather than sticking to one playstyle.
Boss-Related Achievements
Several achievements are tied to defeating specific enemies or bosses.
These include:
• Defeating the chef in the care center
• Killing the two singers
• Defeating a Chunk as Grace
• Countering Victor during the highway sequence
Most of these are straightforward — just focus on learning boss patterns.
Collectibles & Exploration Achievements
These are the biggest time-sink in your 100% run.
You’ll need to:
• Open every safe
• Find all files
• Open all BSAA containers
• Destroy every Mr. Raccoon memorial
Using Chapter Select after finishing the story makes cleanup much easier.
Grinding Achievements
Some achievements require repetition and will unlock naturally over time.
Examples:
• Defeat 300 enemies
• Earn 200,000 credits
• Collect 5,000 blood microsamples
Don’t worry about grinding these early — they usually complete themselves by your second run.
Challenge Run Achievements
These are the toughest and require planning.
Never Touch The Stuff – Finish without healing items
Minimalist – Finish without using the blood collector
Attempt these only after mastering enemy placements and routes.
The biggest mistake players make is trying to do everything in one run. It’s far easier to split achievements across multiple playthroughs.
Take your first run slowly, collect everything, and learn the game. After that, speedruns and challenge runs become much more manageable.