This update looks small on the surface, but the moment you load into a match, you can feel it. Movements feel cleaner, animations behave properly, and a lot of the weird “how did that even happen” moments are finally gone. The New Year patch didn’t just add cosmetics — it rebuilt stability across the entire game.
Let’s break down what matters.
This update completely rebuilt match stability in Blue Lock: Rivals. It removed a massive number of long-standing bugs that were affecting shots, awakenings, dribbles, emotes, cosmetics, and goal effects. Matches now behave the way the game originally intended.
The 2026 Battlepass and Limited Shop Rotation
A brand new slime-themed cosmetic line arrived with this update.
Limited shop items now include:
Slime Goal Effect
All Roads Lead to Rome Emote
Slime Aura
Slime Playercard
These items rotate in and out, which also creates trade value for players who collect and flip cosmetics.
Below is the full breakdown of what was fixed and why it matters.
New Working Codes
Redeem these as soon as you log in:
2026Battlepass – 10 Lucky Spins
2026Crate – 500 crate currency
SnowlockIsOver – 10 Lucky Style
These help you progress the battlepass and unlock cosmetics faster.
General Gameplay Fixes
NEL Reo’s Trivela Shot no longer leaves a gray box on the field after use.
Kunigami’s Body Block no longer launches the user into the air when used on ragdolled players.
NEL Isagi’s Direct Shot now properly plays sound effects.
Stealth Step combined with jumping no longer disables skills or jumping.
Using Lunar Axis from behind a running opponent no longer sends the ball rolling across the entire field.
Instantly Flip It can no longer be chained repeatedly without cancelling.
Using Stealthy Steps while holding the ball no longer keeps the player invisible.
Jumping on the candy cane wall no longer allows walking in the air.
Jumping while using NEL Rin’s Curve Shot no longer causes soft locks after the skill ends.
NEL Bachira’s Heel Center no longer shows teammate warnings or VFX when no teammate is present.
Joining a match and instantly returning to lobby no longer breaks the emote inventory avatar.
Previewing the Timestop goal effect no longer stuns the player in lobby.
The Sleigh emote can no longer be used during matches.
Players can no longer shoot, volley, dribble, or slide while using the Pogo emote.
Firework goal effect alignment in showcase areas has been corrected.
Firework Launcher emote can no longer stack VFX.
Spamming Firework Launcher no longer stacks duplicate effects.
Alien Hug emote now functions correctly.
Bensley Vex emote animation has been repaired.
Patting Cheetah emote now cancels properly.
Sleeping Cheetah emote no longer allows shooting, dribbling, or sliding.
Valentine Love emote can no longer be used to escape the map.
Trap Flow now correctly reduces cooldowns for Nagi-style skills.
Selecting a position no longer teleports players into the void.
Goalkeepers can no longer see awakening cutscenes.
Destructive Crash Shot no longer fires in the wrong direction.
Sliding with Rocket Pass no longer allows movement during the animation.
Gingerbread Charles’ Gingerbread Dribble no longer scales with FPS.
Bachira’s Bee Freestyle now fires in the correct direction.
NEL Nagi and MC Nagi’s Space Shot now function correctly.
NEL Nagi’s Space Shot no longer causes stun locks before shooting.
NEL Nagi’s Space Shot no longer hands the ball to nearby opponents.
Reo’s awakening cutscenes no longer make the ball temporarily invisible.
Aiku’s Serpent Wall can now be used on airborne goalkeeper throws.
Firework Bachira’s awakening animation no longer plays under the map.
Firework Bachira can no longer use Flashy Shot during awakening to duplicate balls.
Firework Bachira’s Firework Rain no longer causes post-cutscene stun lock.
Firework Bachira’s Explosive Monster now respects aim direction.
Subzero Loki’s Sled Defense cutscene no longer shows other players.
Santa Lavinho awakening combos no longer duplicate balls or fling the player.
Resetting during Sae’s awakening no longer permanently locks awakening.
Elf Kaiser awakening animation no longer bugs after V-move usage.
Jumping while using Kaiser’s awakened Beinschuss no longer misfires shots.
Chemical Reaction previewing and resets no longer cause missing rings or lobby cutscenes.
Kaiser in the Kaiser x NEL Isagi Chemical Reaction no longer gets stun locked.
Santa Lavinho’s Christmas Stampede no longer bypasses dribbles.
King’s Chop Dribble into shooting no longer forces Chop Feast instead of Predator Shot.
NEL Bachira’s Heel Center can no longer be used mid-cutscene as goalkeeper to hide the ball.
Time Stop goal effect no longer freezes the ball midair when used with Lavinho awakenings.
Own Goal Exploit Fixes
Kaiser’s Beinschuss can no longer cause accidental own goals near your goalkeeper box.
Santa Lavinho’s Christmas Stampede combined with Firework Bachira’s Flashy Shot no longer creates own goals.
Cosmetic and Emote Fixes
Santa Hat no longer disappears while using Sleeping Cheetah emote dribbles or dashes.
2026 Aura cosmetic no longer duplicates on respawn or leaves white blocks.
Pilgrim outfit no longer bugs during Emperor Dribble.
Awakened Yukimiya’s Street Dribbling no longer removes 2026 Egoist Aura VFX.
Phantom Illusion no longer removes 2026 Aura head VFX on Phantom Isagi.
Pot of Gold cosmetic no longer has collision.
Cosmic cosmetic can now be used correctly.
Running and immediately emoting no longer removes emote VFX and SFX.
This update removes nearly every major exploit that allowed invisible players, duplicated balls, frozen kickoffs, animation bypassing, and own-goal abuse. Match outcomes now depend on positioning, timing, and decision making instead of glitch knowledge.
This patch effectively resets competitive integrity across Blue Lock: Rivals.