RuneScape Dragonwilds Potion Crafting Guide (December 2025)

This RuneScape Dragonwilds Potion Crafting Guide walks you through everything you need to know about potion crafting in RuneScape: Dragonwilds, from setting up the required stations to gathering materials and brewing every currently known potion. It is designed to work as both a beginner-friendly walkthrough and a long-term reference as you progress through Ashenfall.

RuneScape Dragonwilds Potion Crafting Guide

Before you can brew your first potion, you must unlock and build several crafting stations. These stations are essential, and potion crafting is not possible without completing this setup process first.

Potion crafting revolves around creating clay vessels, fueling your fires properly, and unlocking the brewing cauldron. Some stations may not be craftable immediately, as they require materials you will discover while exploring.

Pottery Wheel

The Pottery Wheel is your first required station. It allows you to process Clay Ore into Un-fired Clay Vessels. These vessels act as potion vials and are mandatory for every potion recipe in the game.

Clay Ore is primarily found in the Whispering Swamp, so early exploration there is strongly recommended.

Kiln

Once you have Un-fired Clay Vessels, they must be hardened in a Kiln. Firing them transforms them into usable Clay Vessels.

The Kiln also plays another critical role: producing Charcoal from logs. Charcoal is a higher-tier fuel and is required for potion brewing. Without it, the Brewing Cauldron will not function.

Brewing Cauldron

The Brewing Cauldron is the core station for potion crafting. After creating and placing it, you will use this station exclusively to brew all potions.

The cauldron interface contains three ingredient slots and one fuel slot. Charcoal must be placed in the fuel slot for brewing to begin.

How Potion Crafting Works

Interacting with the Brewing Cauldron opens a simple but flexible crafting system.

When you hover over any of the three ingredient slots, the game shows all discovered materials that can be used in that slot. Potion crafting always follows a logical structure rather than fixed memorization.

If you place a Clay Vessel in one slot and a valid ingredient in another, hovering over the remaining slot will show compatible components that can complete a potion.

Once all three slots are filled correctly, the cauldron displays a preview of the potion. You can inspect its effects before committing, allowing you to confirm the result and avoid wasting resources.

Materials and Where to Find Them

Below is a list of currently known potion materials and their sources.

  • Clay – Found in the Whispering Swamp
  • Coarse Animal Fur – Dropped by small rodents and rats
  • Feathers – Dropped by birds and chickens, also found in bird nests
  • Animal Bones – Dropped by deer and cows
  • Small Animal Fangs – Dropped by rats
  • Antlers – Dropped by deer
  • Redberries – Found throughout Ashenfall
  • Flax – Found throughout Ashenfall
  • Cabbage – Found throughout Ashenfall
  • Bittercap Mushrooms – Found in the Whispering Swamp
  • Dwellberries – Found in the Fractured Plains
  • Ground Granite – Mined in the Stormtouched Highlands and processed using a Grindstone

This list will expand as more regions, enemies, and systems are added.

Herbs Used in Potions

Herbs are the backbone of potion crafting. Every potion requires exactly one herb.

  • Harralander – Grows in the Whispering Swamp
  • Marrentill – Grows in the Whispering Swamp
  • Snapdragon – Grows in the Blightwood Swamp and requires poison protection

Potion Recipe Rules

Every potion follows the same basic rule set:

  • One Clay Vessel is always required
  • One herb is always required
  • The third ingredient determines the potion effect

To simplify the recipe list:

  • Clay Vessel = CV
  • Harralander = HA
  • Marrentill = MA
  • Snapdragon = SD

Potion Recipes

Below are all currently discovered potion recipes.

CV + HA + Redberries = Weak Healing Potion

CV + HA + Bittercap Mushroom = Weak Antipoison

CV + HA + Clay = Weak Quarrymaster Potion

CV + HA + Antler = Weak Lumberjack Potion

CV + MA + Redberries = Weak Focused Artisan Potion

CV + MA + Small Animal Fang = Weak Focused Attack Potion

CV + MA + Flax = Weak Focused Construction Potion

CV + MA + Animal Bone = Weak Focused Mining Potion

CV + MA + Feather = Weak Focused Woodcutting Potion

CV + MA + Coarse Animal Fur = Weak Focused Runecraft Potion

CV + MA + Cabbage = Weak Focused Cooking Potion

CV + SD + Dwellberries = Healing Potion

CV + SD + Ground Granite = Attack Potion

The Attack Potion recipe unlocks once you reach Level 34 Attack.

Potion crafting in Dragonwilds rewards exploration and experimentation. While the system is easy to understand, unlocking stronger potions depends heavily on discovering new materials and surviving dangerous regions.

This guide will continue to grow as new herbs, materials, and recipes are uncovered. Keep experimenting, keep exploring, and may your brews carry you safely through Ashenfall and beyond.