This RuneScape Dragonwilds Potion Crafting Guide walks you through everything you need to know about potion crafting in RuneScape: Dragonwilds, from setting up the required stations to gathering materials and brewing every currently known potion. It is designed to work as both a beginner-friendly walkthrough and a long-term reference as you progress through Ashenfall.
RuneScape Dragonwilds Potion Crafting Guide
Before you can brew your first potion, you must unlock and build several crafting stations. These stations are essential, and potion crafting is not possible without completing this setup process first.
Potion crafting revolves around creating clay vessels, fueling your fires properly, and unlocking the brewing cauldron. Some stations may not be craftable immediately, as they require materials you will discover while exploring.
Pottery Wheel
The Pottery Wheel is your first required station. It allows you to process Clay Ore into Un-fired Clay Vessels. These vessels act as potion vials and are mandatory for every potion recipe in the game.
Clay Ore is primarily found in the Whispering Swamp, so early exploration there is strongly recommended.
Kiln
Once you have Un-fired Clay Vessels, they must be hardened in a Kiln. Firing them transforms them into usable Clay Vessels.
The Kiln also plays another critical role: producing Charcoal from logs. Charcoal is a higher-tier fuel and is required for potion brewing. Without it, the Brewing Cauldron will not function.
Brewing Cauldron
The Brewing Cauldron is the core station for potion crafting. After creating and placing it, you will use this station exclusively to brew all potions.
The cauldron interface contains three ingredient slots and one fuel slot. Charcoal must be placed in the fuel slot for brewing to begin.
How Potion Crafting Works
Interacting with the Brewing Cauldron opens a simple but flexible crafting system.
When you hover over any of the three ingredient slots, the game shows all discovered materials that can be used in that slot. Potion crafting always follows a logical structure rather than fixed memorization.
If you place a Clay Vessel in one slot and a valid ingredient in another, hovering over the remaining slot will show compatible components that can complete a potion.
Once all three slots are filled correctly, the cauldron displays a preview of the potion. You can inspect its effects before committing, allowing you to confirm the result and avoid wasting resources.
Materials and Where to Find Them
Below is a list of currently known potion materials and their sources.
- Clay – Found in the Whispering Swamp
- Coarse Animal Fur – Dropped by small rodents and rats
- Feathers – Dropped by birds and chickens, also found in bird nests
- Animal Bones – Dropped by deer and cows
- Small Animal Fangs – Dropped by rats
- Antlers – Dropped by deer
- Redberries – Found throughout Ashenfall
- Flax – Found throughout Ashenfall
- Cabbage – Found throughout Ashenfall
- Bittercap Mushrooms – Found in the Whispering Swamp
- Dwellberries – Found in the Fractured Plains
- Ground Granite – Mined in the Stormtouched Highlands and processed using a Grindstone
This list will expand as more regions, enemies, and systems are added.
Herbs Used in Potions
Herbs are the backbone of potion crafting. Every potion requires exactly one herb.
- Harralander – Grows in the Whispering Swamp
- Marrentill – Grows in the Whispering Swamp
- Snapdragon – Grows in the Blightwood Swamp and requires poison protection
Potion Recipe Rules
Every potion follows the same basic rule set:
- One Clay Vessel is always required
- One herb is always required
- The third ingredient determines the potion effect
To simplify the recipe list:
- Clay Vessel = CV
- Harralander = HA
- Marrentill = MA
- Snapdragon = SD
Potion Recipes
Below are all currently discovered potion recipes.
CV + HA + Redberries = Weak Healing Potion
CV + HA + Bittercap Mushroom = Weak Antipoison
CV + HA + Clay = Weak Quarrymaster Potion
CV + HA + Antler = Weak Lumberjack Potion
CV + MA + Redberries = Weak Focused Artisan Potion
CV + MA + Small Animal Fang = Weak Focused Attack Potion
CV + MA + Flax = Weak Focused Construction Potion
CV + MA + Animal Bone = Weak Focused Mining Potion
CV + MA + Feather = Weak Focused Woodcutting Potion
CV + MA + Coarse Animal Fur = Weak Focused Runecraft Potion
CV + MA + Cabbage = Weak Focused Cooking Potion
CV + SD + Dwellberries = Healing Potion
CV + SD + Ground Granite = Attack Potion
The Attack Potion recipe unlocks once you reach Level 34 Attack.
Potion crafting in Dragonwilds rewards exploration and experimentation. While the system is easy to understand, unlocking stronger potions depends heavily on discovering new materials and surviving dangerous regions.
This guide will continue to grow as new herbs, materials, and recipes are uncovered. Keep experimenting, keep exploring, and may your brews carry you safely through Ashenfall and beyond.