The next Type Soul update is shaping up to be one of the biggest yet, with new resurrections, new weapons, ranked season rewards, bug fixes, and gameplay changes. here’s a full breakdown of everything you can expect once the patch drops.
Type Soul Update Guide: Bio Resurrection, New Shikai Weapons, Ranked Rewards & More
Ranked Rewards
This update officially closes out the latest ranked season. Everyone who played will get rewards based on their ELO at the end of the season.
Global Rewards
All players: Items based on final ELO placement.
Top 100 players: Unique exclusive accessories:
- Aurial Deity Ring – Top 3
- Eternity’s Promise – Top 10
- Cloak of Shine – Top 50
- Cloak of Void – Top 100
New Content
New Resurrection (Partial/Res): Bio (Legendary)
Inspired by Perfect Cell from Dragon Ball.
Currently a Legendary-tier Resurrection.
Segunda form is still in progress (WIP).
Early showcases confirm flashy cutscenes, hyper armor, high damage combos, and beam-style abilities.
Expected to be one of the most powerful Hollow resurrections so far.
New Fullbring/Twinsouls: Shun Shun Rikka (Rare)
A new Fullbring/twinsoul ability added to the roster.
New True Mode: Nimble
Super-fast mode with near-instant moves.
Afterimages spawn when using toolbar moves, dealing damage (4s cooldown).
After using 3 toolbar moves, you enter a running phase, colliding with enemies for damage.
Enemies near you when activating cutscene pop will be heavily slowed (skills, M1s, etc.) until the mode ends.
New Shikai Weapons
- Bloodchain (Blood Shikai Locked; Craftable)
- Crafted from Yhwach’s Blood + a special Hell item.
- Shirayuki (Snow/Ice Locked; Mythic Rollable)
- A glowing frost blade with two different crit effects depending on which Shikai you have.
New Fullbring Gear & Skills
- Hakuda Weapon: Bringer Wraps
- Kido Skills:
- Bringer Barrage
- Bringer Annihilation
- Skill Boxes:
- Soul Compression
- Tectonic Glow
- New Passive: Succession
Bug Fixes
This patch fixes a wide range of lingering issues:
- Benihime Bankai’s passive shield bug (no more infinite shields).
- Visionary True Mode lava geyser bugs.
- Hellpiercer mass spinning bug.
- Fixed Fullbring progression issues.
- Fixed Theater True Bankai black screen.
- Jailer of Hell accessory visual issues.
- Missing UI rates for new weapons/elements.
- Superstar passive lag when James appeared.
- Dollhouse domain softlocks and TP bugs.
- “King of the World” map material errors (ice -> concrete).
- Heavenly Descent collision bug in King of the World.
- Fixed Hell events potentially only triggering once per server.
Gameplay Changes
Ranked
Fullbringers are allowed in ranked again.
Winning a ranked match now gives 200 Kan.
Element reroll (Locked) is less rare in ranked and can now also drop from hell mobs and boss raids.
True Modes
Arrancars now need 10% less damage to fill Segunda bar.
Slightly less damage required overall for third bar (True Mode).
Nimble’s T gimmick removed (no more x3 speed bug after dodging).
Nimble’s T now has a 20s timer to prevent infinite stalling.
Balance Adjustments
- Heat T (Scorched Shot): Windup slightly increased.
- Ice Shunko ground crit: Now parryable.
- Partial Essence: Given breathing VFX.
- Capoeira:
- Air crit cooldown increased (12 → 16).
- M1 speed decreased slightly.
- Ground crit hitbox increased.
- Ground crit damage increased (7 → 15).
- Ground crit cooldown decreased (11 → 9).
- Air crit damage reduced (20 → 15).
- Suzumebachi C: Hyperarmor removed.
- Bringer Step True:
- Stun time reduced (0.55 → 0.5).
- Damage per laser reduced (11 → 8).
- Razor’s Edge: Cooldown increased (9 → 11).
- Seventh Thunder:
- Crit no longer guardbreaks, now does 90% posture damage.
- Crit damage buffed (13 → 20).
- M1 speed reduced.
- Territorial Mark: Cooldown reduced (120 → 90). Duration increased (20 → 25).
- Fullbringer Kido:
- Reiatsu costs increased.
- Scaling removed (damage no longer tied to SP amount).
- Custom Flashstep accessory: Works as a vanity effect (no need to equip).
This Type Soul update is loaded with new power systems (Bio Res & Nimble True Mode), Shikai weapon expansions, and major ranked rewards. Bug fixes address many long-standing issues, while balance changes rein in several overpowered skills.