Hi guys, Today I will tell you about Guides Tribe Nine Tension Cards, Effects, & Values. Tension Cards in Tribe Nine are crucial in maximizing your team’s effectiveness by providing buffs, activating special skills, and enhancing overall combat synergy.
Tribe Nine Tension Cards, Effects, & Values
Battle Tactics
⭐ 0 | Characters: Conditions Met
When the operating character hits an enemy with a Strategy Skill, grant oneself and the enemy hit [Curse] for 3.6s.
Effect: Curse | Value: 0
Blood Rose
⭐ 0 | Special Condition
When a Primary Attack hits an enemy with debuffs granted by characters’ actions, grant [Charm] for 3.6s.
Effect: Charm | Value: 0
Competition
⭐ 0 | All Party Members
When the enemy’s Tension Phase increases, recharge Tension by 2.52. Based on the party member’s [Kingship] stack, further increase recharge amount by 0.07 for each stack.
Effect: Kingship | Value: 0
Ferocity
⭐ 0 | Characters: Conditions Met
Increase Critical DMG Multiplier by 0.45%. When the operating character is knocked out, consume all Tension to revive the character and grant them [Beyond Death]. If the character has already been revived by other means, this revival effect will not be activated.
Effect: Beyond Death | Value: 0
Fighting Scene
⭐ 0 | Characters: Conditions Unmet
When a Strategy Skill hits, grant party members [Star Actor] for 3.6s.
Effect: Star Actor | Value: 0
Forerunner
⭐ 0 | Characters: Conditions Unmet
When the operating character executes Counterattack successfully, grant party members [Star Actor] for 3.6s.
Effect: Star Actor | Value: 0
Frost Haze
⭐ 0 | Special Condition
When a Strategy Skill hits an enemy with debuffs granted by characters’ actions, grant [Charm] for 3.6s.
Effect: Charm | Value: 0
Mastermind
⭐ 0 | Characters: Conditions Unmet
When a Primary Attack hits a target at a certain distance, grant party members [Star Actor] for 3.6s.
Effect: Star Actor | Value: 0
Miserable
⭐ 0 | Characters: Conditions Met
When a Secondary Attack hits, grant oneself [Limit Point] for 3.7s.
Effect: Limit Point | Value: 0
Rebellious Spirit
⭐ 0 | Characters: Conditions Met
When granting Shield, grant that character [Unbending] for 3.6s.
Effect: Unbending | Value: 0
Safety Wishes
⭐ 0 | Special Condition
When a Secondary Attack hits an enemy with debuffs granted by characters’ actions, grant [Charm] for 3.6s.
Effect: Charm | Value: 0
Set Up
⭐ 0 | Characters: Conditions Met
When executing a Strategy Skill, grant oneself [Limit Point] for 3.6s.
Effect: Limit Point | Value: 0
Strike Zone
⭐ 0 | All Party Members
When a Secondary Attack hits, increase Secondary Attack DMG Multiplier by 0.36%. At the start of battle, grant party members [Unity].
Effect: Unity | Value: 0
Stimulation
⭐ 0 | Characters: Conditions Met
“When granting recovery, grant the character who has been granted recovery [Clinical] for 3.6s. This effect will not be triggered by the recovery from [Clinical].”
Effect: Clinical | Value: 0
Surprise Attack
⭐ 0 | Special Condition
When a Secondary Attack hits, increase Critical Rate by 0.36% for 8s. If the target is granted [Attention], the effect will be replaced by [Hegemony].
Effect: Attention, Hegemony | Value: 0
Uplift
⭐ 0 | Characters: Conditions Met
When a character grants a buff, grant that character [Noble’s Obligation] for 3.6s. When the effect has already been granted, the duration of the effect will be extended.
Effect: Noble’s Obligation | Value: 0
Higher Rarity Abilities
All Out
⭐⭐ 0 | All Party Members
When an Attack Action is executed, consume additional Stamina. Increase the Damage Bonus of the action by 5.4%. When the effect is active, consume Tension by 3.
Effect: None | Value: 0
Lebenstrieb
⭐⭐ 0 | Characters: Conditions Met
Grant the operating character 1 stack of [Kingship], and continue to grant 1 stack of [Kingship] every 15s. When reaching the maximum stack of [Kingship], recover 0.27% Maximum HP instead of granting [Kingship].
Effect: Kingship | Value: 0
EX Abilities
EX – Recovery Effect
⭐ 0 | All Party Members
Party members receive a Recovery Effect that recovers 1.08% of their Maximum HP every 3s. When the effect is active, consume Tension by 7.5.
Effect: None | Tension: 7.5
EX – Strategy Skill Enhancement
⭐⭐ 0 | Characters: Conditions Met
When a Secondary Attack is executed, increase the DMG Multiplier of the next Strategy Skill by 8.1%. If the Secondary Attack is executed while granted [Unity], there will be 2x effectiveness. When the effect is active, consume Tension by 15.
Effect: Unity | Tension: 15
EX – Enemy Attack Reduction
⭐⭐ 0 | Special Condition
Decrease the enemy’s Attack point by 2.7%. When the enemy is under [Disorder], based on the stacks of [Disorder], further decrease the enemy’s Attack point by 0.18% for each stack. When the effect is active, consume Tension by 30.
Effect: Disorder | Tension: 30
EX – Strategy Skill Damage Boost
⭐⭐ 0 | Characters: Conditions Met
When the operating character hits an enemy with a Strategy Skill, increase the operating character’s Strategy Skill DMG Multiplier by 6.3%. If the operating character is granted [Disorder], based on the stacks of [Disorder], further increase Strategy Skill DMG Multiplier by 0.21% for each stack. When the effect is active, consume Tension by 4.5.
Effect: Disorder | Tension: 4.5
EX – Whispering Spirits Buff
⭐⭐⭐ 0 | Characters: Conditions Met
Based on the number of times continuous damage is dealt or a Recovery Effect is granted to the same target by the operating character, grant them the same number of stacks of [Whispering Spirits] for 5s. When reaching the maximum stack of [Whispering Spirits], further increase Support point by 13.5. When the effect is active, consume Tension by 5.
Effect: Whispering Spirits | Tension: 5
EX – Ultimate Skill Boost
⭐⭐⭐ 0 | All Party Members
Increase Ultimate Skill DMG Multiplier by 9%. Based on the stacks of [Reconstruct], further increase Ultimate Skill DMG Multiplier by 0.36%. When an Ultimate Skill is executed, party members’ [Reconstruct] will be removed. When the effect is active, consume Tension by 30.
Effect: Reconstruct | Tension: 30
EX – Attack Field Boost
⭐⭐⭐ 0 | All Party Members
When the operating character executes a Strategy Skill, create a Field effect that increases Attack point by 18% for 15s. When a character within the Field is under [Unbending], further increase Attack point by 18%. When the effect is active, consume Tension by 40.
Effect: Unbending | Tension: 40
EX – Defensive Stance
⭐⭐⭐ 0 | Characters: Conditions Met
When executing a Strategy Skill, increase Defense point by 90% and become less likely to lose balance for 10s. When the effect is active, decrease Moving Speed by 25%. When the effect is active, consume Tension by 30.
Effect: None | Tension: 30
EX – Kingship Inheritance
⭐⭐⭐ 0 | Characters: Conditions Met
The operating character inherits all [Kingship] stacks granted to party members. All [Kingship] stacks on the operating character will be removed after 3.6s. When the effect is active, consume Tension by 10.
Effect: Kingship | Tension: 10
EX – Enemy Debuff Removal
⭐⭐⭐ 0 | Special Condition
When a debuff on an enemy is removed, decrease all enemies’ Attack point by 3.6% for 10s. Each time this effect is activated, recharge allies’ Tension by 0.9.
Effect: None | Tension: 0
EX – Reverse Recovery Effect
⭐⭐⭐ 0 | Special Condition
Reverse Recovery Effect and deal damage equivalent to 54% of Recovery Effect. The amount of damage dealt will cap off at 8000% Attack point. When the effect is active, consume Tension by 9.
Effect: None | Tension: 9
EX – Primary & Secondary Attack Buff
⭐⭐⭐ 0 | Characters: Conditions Met
When a Primary Attack/Secondary Attack hits, increase Primary and Secondary Attack DMG Multiplier by 7.2%. Based on the stacks of [Reconstruct], further increase Primary and Secondary Attack DMG Multiplier by 0.28%. When the effect is active, consume Tension by 2.5.
Effect: Reconstruct | Tension: 2.5