This Shape of Dreams Aurena Build centers around using the repeated 100% consecutive scaling of Golden Burst (GB) and naturally low cooldown. GB can be maxed early with no downsides. Aurena’s identity is this ability, and upgrading still sacrifices the same %HP.
Shape of Dreams Aurena Build Guide – (Golden Burst)
Scaling Essence priority:
1: Essence of wealth – As with any late game run, gold is your first and last friend.
2: Essence of predation – Getting scaling as soon as possible is always the best.
Build combo:
1: Essence of clemency – The idea is to put this on GB, heal back the HP you sacrifice. This is the only necessary component of the build.
2: Essence of vengeance – % Damage and Healing scale + AP projectile, only a rare so easier to find
3: Essence of overload – worse vengeance, can replace with any flavor as needed
Nice to have essences:
1: Glacial Core – Since we will be healing insane amounts, this is free damage with a fast projectile proc to chain other essences.
2: Essence of guidance – In multiplayer you can heal allies with Golden Burst, allowing you to have a huge shield. This can also help get clemency to threshold since it is common to find.
Essence of paranoia limit test:
Ping difference can cause you to go to 1hp if GB misses. As long as you have external healing (easiest is Shadow Walk + Passive) you can wait for GB Stacks to go down and be completely fine in most cases.
Chaos Priority:
AP > ATK Speed > Haste > AD > Health
Notes:
This combo is slightly harder to achieve in Nightmare, due to it relying on healing.
Damage scaling will never be an issue, as you upgrade GB the ratio to AP gets way stronger, and each consecutive use will 2x this number. I’ve 1-shot multiple loop bosses.
As long as you have max HP, this ability can be triggered even if your full HP bar is being sacrificed.
Early game this should not be rushed, you need survivability since healing is slow until clemency is found. I’ve found balancing with the passive or Dangerous Theory can help.