the game Spirit Temple Walkthrough: Complete Guide

Only one Sage left to find, which means it’s time to make your way to Gerudo Desert and tackle the Spirit Temple. This being the last main dungeon in the game, it cleverly utilizes both time eras of Ocarina of Time. You’ll need all the dungeon items you’ve collected thus far to overcome this challenge, so if you’re feeling stuck, consult this walkthrough for the Spirit Temple.

The Spirit Temple challenges you with clever puzzles and a variety of enemies, pushing you to employ all your skills. As you navigate through its rooms, you’ll encounter foes like the Stalfos and even the fearsome Iron Knuckle. Some players find themselves underprepared or unsure of how to proceed, especially when transitioning between child and adult Link, so having a solid plan can save you resources and frustration.

Before diving in, ensure you’ve collected enough health items, including potions and fairies, and have your items like the Boomerang and Din’s Fire ready for combat and puzzles. You’re going to thank yourself later!

### Spirit Temple Child Half Walkthrough

the game ### Spirit Temple Child Half Walkthrough screenshot

### Room 1 This is the entrance hall of the Spirit Temple. Speak to Nabooru, and she’ll point out a small hole that only Child Link can crawl through. Enter this hole to begin the child era segment of the temple.

### Room 2

After crawling through the hole, you’ll find yourself in a room filled with four Keese and an Armos. Use your slingshot to defeat the Keese and a bomb to take out the Armos in order to unlock the two doors in the room.

Once the doors have unlocked, proceed through the left door.

### Room 4 Here, you’ll face Anubis, a new enemy type. They are elusive but vulnerable to fire. Equip Din’s Fire, cast it, and the Anubis will go down instantly. Defeating it unlocks the door to proceed further into the dungeon.

### Room 5 – Small Key 1, Gold Skulltula 1

Upon entering this room, watch out! The shadow of a Wallmaster will fall toward you.

Defeat it first to avoid being dragged back to the dungeon entrance. You’ll find five silver rupees scattered in the room; collect them all, being cautious of the Fire Keese nearby, as they can burn your Deku Shield.

After gathering the silver rupees, another grate will drop, creating a bridge. On the bridge is a Gold Skulltula; use your boomerang to collect the token. Light the two unlit torches with Din’s Fire to spawn a chest containing a small key.

Exit through the next door, back to Room 2.

### Room 6

Climb the large metal grate to access the second floor. Here, you’ll battle two Lizalfos; use the same strategy from Dodongo’s Cavern – block their attacks, then counter-attack. Hitting the yellow crystal here makes a treasure chest appear, which contains five Bombchus.

Use a Bombchu on the cracked walls to expose a sunlight switch, unlocking the door ahead.

### Room 7 – Dungeon Map, Gold Skulltula 2 Light a Deku Stick with the lit torch and ignite the unlit one to spawn a large treasure chest, yielding the dungeon’s map. Collect the Gold Skulltula by defeating it on the right side of the Gerudo statue. Ascend the stairs, find a statue, and push it onto a switch to unlock the next room’s door. Escape through that door to move forward.

### Room 8 – Small Key 2

In this room, find another five silver rupees; use jumps or stone blocks to reach them. Watch out for the Beamos, which you should bomb immediately. You’ll also find a block with a sun symbol; push it under the sunlight to reveal the second small key.

After collecting all five silver rupees, exit through the now-unlocked door.

### Room 10 – Iron Knuckle 1

Upon entering, an intimidating Iron Knuckle awaits. Attack quickly with your Kokiri Sword but be cautious, as its axe deals heavy damage.

Instead of risking it, consider using Bombchus to defeat it from a distance. This method can allow you to defeat it quickly, opening the next door.

### Spirit Temple Adult Half Walkthrough

### Room 1 Now as Adult Link, use the Iron Gauntlets to push a black stone block on the right to reach the next room.

### Room 12

This room is similar to its child counterpart, but this time you need to shoot the yellow crystal switch on the roof to unlock the doors. We’ll start with the left exit first.

### Room 12 Visit 2

Now, exit Room 12 through the right door.

### Room 13 – Gold Skulltula 4 This room has rolling boulders and five silver rupees. First, collect the Gold Skulltula in the northwestern alcove, then gather all five silver rupees using the Song of Time to move the hidden one behind a blue block. The door will unlock once you collect them all.

### Room 14 – Small Key 3

This room contains a Like-Like and a small chest with the third small key. Grab it, then return to Room 12.

### Room 12

Unlock the third door in Room 12 with your key and continue.

### Room 7 Visit 2 – Small Key 4, Gold Skulltula 5

Now, as an adult, travel back to Room 7. Longshot to the right hand of the giant Gerudo statue to find a Triforce engraving.

Play Zelda’s Lullaby to spawn a chest. Jump to the right to find a switch that unlocks a shortcut back, then obtain the fourth small key from the other hand.

Summon Bonooru via the Scarecrow’s Song to collect another Gold Skulltula token before proceeding.

### Room 15

This room features a clever puzzle using an Armos. Attack and lure the Armos into a pit atop a switch, keeping it pressed down to move on.

### Room 17 – Iron Knuckle 2

Face the second Iron Knuckle miniboss. The fight is easier with the Master Sword.

Alternatively, using Bombchus works effectively if needed. After its defeat, exit to another outside area of the dungeon.

### Room 18 – Mirror Shield On the balcony outside, you’ll find the Mirror Shield. This item can reflect sunlight and prevents Like-Likes from stealing it. Once acquired, backtrack to Room 15.

### Room 15 Visit 2 – Small Key 5

Here, reflect the sunlight with your Mirror Shield onto a sun switch to unlock a door, revealing a small key. Don’t forget to return to Room 14 afterward.

### Room 14 Visit 2 Unlock the new door in this room and step inside.

### Room 16

Wherever you see Beamos, practice deflecting attacks using the Mirror Shield to hit back. Climb the moving grates and defeat two Lizalfos at the top easily.

### Room 7 Visit 3

Take sunlight from the large beam and point it at the Gerudo statue’s face. After a few moments, the statue will crack, leading you to the boss room.

### Boss Room 1 – Iron Knuckle 3 Here, confront another Iron Knuckle. Use the same strategies involving Bombchus or melee to defeat this foe. Once defeated, cutscenes will lead you to the true boss room.

Enter the next room and you’ll see a lit torch and an unlit torch in the center. Light a Deku Stick on fire with the lit torch and bring to over to the unlit one.

Once both torches are lit, a large treasure chest will appear between them. Inside of this treasure chest you’ll find the dungeon’s map.

To the right of the giant Gerudo statue you’ll find a Gold Skulltula that you can defeat and collect the token of.

After defeating that Gold Skulltula, climb the stairs on the left side of the room until you reach a ladder. This ladder will lead to a ledge with an Armos-looking statue. Push this statue onto the switch below to unlock the door to the next room.

Exit through the door that just unlocked and we can proceed through the dungeon.

Room 8 – Small Key 2

When you enter the next room you’ll immediately see that there are five silver rupees scattered throughout it. You can collect these rupees either through precise jumps or by pushing stone blocks beneath them and then climbing those. I would highly advise throws bombs at the Beamos in the room as they will never stop attacking you.

### Boss Room 2 – Twinrova

The true boss awaits: Twinrova. They will attack you with fire and ice; use your mirror shield to deflect these attacks back at the vulnerable sister. Repeat this three times as they become faster with each hit.

In the second phase, block three of the same elemental attacks to charge your shield, allowing you to strike back at Twinrova for damage. Repeat until you’ve drained her health, collect the heart container they drop, and use the portal to exit the dungeon.

After collecting all five silver rupees, the door to the next room will unlock. Exit through it only after you have collected this room’s small key.

Room 9 – Gold Skulltula 3

the game Room 9 – Gold Skulltula 3 screenshot

This room is little more than a hallway with a locked door leading to the miniboss room. However, if you turn your camera around in here you will see another Gold Skulltula that you can collect the token of with your boomerang.

Once you have the Gold Skulltula, unlock the door and enter the miniboss room.

Room 10 – Iron Knuckle 1

You’ll be met with a very intimidating sight upon entering the next room. A dark knight will be sitting on a throne.

Attack it and the fight against the Iron Knuckle will begin. Attack it as many times as you can with your Kokiri Sword and then get away before it attacks.

A single strike of its axe will deal a devastating 3 hearts of damage to you.

Luckily, the Iron Knuckle is quite slow and you’ll be able to take advantage of that to cheese this fight. Run to the other side of the room and equip your bombchus.

Then spam the item button to throw as many bombchus as possible at the Iron Knuckle. If you’re quick enough you can throw twenty of them at the Iron Knuckle and defeat it before it gets a second chance to attack you.

Once the miniboss has been beaten, the door to the next room will unlock and you can move on.

Room 11 – Iron Gauntlets

the game Room 11 – Iron Gauntlets screenshot

This room isn’t so much part of the dungeon as it’s more accurate to say it’s outside of it. On this balcony you’ll find a large treasure chest with the Iron Knuckles within. Sadly, Child Link is unable to use this item.

A cutscene will occur after you collect the Iron Knuckles, cueing you in that the Child Link half of this dungeon is finished. Return to the Temple of Time and then come back to the Spirit Temple to challenge the Adult Link half.

Spirit Temple Adult Half Walkthrough

Room 1

the game Room 1 screenshot

Now that we are Adult Link and have access to the Iron Gauntlets, it’s time to head to the other half of the dungeon. Make your way to the right side of the room and you’ll be able to push the large black stone block there now to reach the dungeon’s next room.

Room 12

This room is identical to its parallel on Child Link’s side of the dungeon with one key difference: Instead of needing to defeat all enemies to progress you’ll instead need to shoot a yellow crystal switch on the roof to unlock the doors.

There are two paths we can go from here, but we’ll be going through the left exit first.

Room 13 – Compass

the game Room 13 – Compass screenshot

At first there will appear to be nothing in this room, but if you look at the floor on the left side of the area you’ll notice a Triforce engraved on the ground. Play Zelda’s Lullaby on this Triforce and a large treasure chest will appear. Grapple your way over to the treasure chest and you’ll obtain the dungeon’s compass.

Now that we have the compass, return to Room 12.

Room 12 Visit 2

Return to room 12 and this time exit it via the right door.

Room 13 – Gold Skullulta 4

the game Room 13 – Gold Skullulta 4 screenshot

This next room will be filled with rolling boulders and five silver rupees to collect. Before you go collecting them though, make your way to the northwestern outcove of the room. Here there will be another Gold Skulltula to collect.

With the Gold Skulltula collected, it’s now time to gather all of the silver rupees. You’ll notice that only four the silver rupees are in plain sight. The fifth is hidden behind a blue stone block that you must play the Song of Time near in order to move it.

Once all five silver rupees have been collected, the door to the next room will unlock.

Room 14 – Small Key 3

This room will only have a Like-Like and a small chest inside of it. Open the chest and you’ll gain the third small key of the dungeon.

After collecting the key, return to room 12.

Room 12

Now that we have a small key, unlock the third door of this room and move on.

Room 13

Enter this room and you’ll immediately be confronted with a Like-Like. Due to its distance from you, you should be able to charge up a spin attack and instantly defeat it before it has a chance to attack you. Climb the grate into the upper half of the room once it’s gone.

In this area of the room there will be a Floormaster, however it is invisible. Equip the Lens of Truth in order to see and slay the beast.

After beating the Floormaster, direct your attention toward the turntable in the center of the room. Pushing it will change the direction that a mirror is shining sunlight from outside into the room. There are several suns on the walls in here, some of them are good to shine with light while others will spawn enemies.

Turn the mirror so that it shines on the first and third suns on the wall (Assuming you’re pushing it clockwise). This will earn you a small chest with five bombs in it as well as unlock the door to the next room, which will actually return you to room 7 from Child Link’s segment.

Room 7 Visit 2 – Small Key 4, Gold Skulltula 5

Plenty to do in this room now that we’re an adult. To start off, make your way to the right side of the giant Gerudo statue and longshot your way up to the hand.

On this hand you will see an engraving of a Triforce. Play Zelda’s Lullaby and a treasure chest will spawn on the left hand.

Before we go to the left hand though, we’re going to jump to the platform to our right. Here there will be a switch that we can smash down with the Megaton Hammer. Doing so will unlock a door at the bottom of the room which is a shortcut back to Room 1 if you ever want to leave the dungeon to restock on supplies.

Now that we have activated that shortcut, longshot your way to the treasure chest on the left side of the Gerudo statue and open it to earn your fourth small key. Don’t jump down yet. Instead, play the Scarecrow’s Song to summon Bonooru onto a ledge above you.

Grapple onto Bonooru and you’ll find another Gold Skulltula to collect. Now that we’ve gotten both the Skulltula and small key, grapple your way back to the hand on the right and jump down to the stairs on the side of the room you entered from.

Climb the stairs and there’ll be a locked door that you can open with the key you just got. Exit through this door to continue the dungeon.

Room 14

In this next room you will need to fight against three Anubis enemies and one Beamos. Just like the Anubis you fought as Child Link, you can instantly defeat these three enemies by casting Din’s Fire a single time. Then, take out the Beamos by throwing a bomb at it.

Once all of the enemies are defeated, the door to the next room will unlock.

Room 15

In the next room you’ll need to solve quite a clever puzzle with an Armos. There is a switch in this room that needs to be continuously pressed down, but there isn’t any statues to push or boxes to pick up. Instead, you’ll need to attack a nearby Armos and lure it into the pit that the switch is in by standing at a distance that positions the pit between you and the Armos.

Once the Armos is trapped on the switch, you can continue on into the next room.

Room 16

This area is little more than a transitionary hallway to bring you to the next miniboss room. However there are two small treasure chests with rupees in them that you can only see with the Lens of Truth equipped.

Room 17 – Iron Knuckle 2

It’s time for a rematch against the Iron Knuckle miniboss fight. This version of the fight will be much easier than the previous version thanks to the Master Sword being twice as strong as the Kokiri Sword. If you are having any trouble though, you can always repeat the Bombchu strategy that we used to defeat the previous Iron Knuckle.

Once the Iron Knuckle has been defeated, the door to the second outside room of the dungeon will unlock.

Room 18 – Mirror Shield

You’ll now find yourself on the second hand outside of the dungeon. Here there will be a treasure chest with the dungeon’s second major item: The Mirror Shield. This shield can reflect sunlight in areas where it’s shining brightly and as a bonus, it can’t be stolen by Like-Likes.

After collecting the Mirror Shield, backtrack to room 15.

Room 15 Visit 2 – Small Key 5

In this room you will see some sunlight shining in from a window. With the mirror shield equipped, hold down the Z-Targeting button you’ll find yourself able to reflect and aim where the sunlight is shining via the right analog stick of your joycon.

Shine the light onto the sun-shaped switch above the door in this room and it will unlock, allowing you to enter a small outcove containing a treasure chest with a small key. With this key in your inventory and make your way back to room 14.

Room 14 Visit 2

Now that you have a small key, approach the locked door in this room and you’ll be able to enter a new room of the dungeon.

Room 16

Upon entering this room you’ll be attacked by two Beamos. This is the perfect opportunity to test out another feature of the Mirror Shield: Deflecting attacks. If you guard a Beamos’ beam you can send it flying back not only at the Beamos that shoots it, but at any other enemies in the room.

After beating the Beamos, slowly climb up the moving grates in this room. Midway through climbing you’ll have one last encounter against two Lizalfos. This is yet another opportunity for the game to showcase how much stronger Adult Link is than Child Link, as you are liable to defeat the Lizalfos before they even have a chance to switch which one is attacking you.

With the Lizalfos beaten, continue climbing to the next floor of the dungeon.

Room 17 – Boss Key

In the next room you will see a locked door in front of you and an engraving of the Triforce on the ground. You should know what to do with this symbol by now. Play Zelda’s Lullaby and the door to the other side of the room will unlock.

Here there will be a group of Fire Slugs and several Fake Doors that you can destroy with the Megaton Hammer. Behind on of these Fake Doors you’ll find an eye-shaped switch. Shoot this switch with your fairy bow and a grate will drop from a nearby wall.

Use your hookshot to grapple onto this grate and use it to reach a switch that will extinguish a fire around the boss key chest. With the boss key obtained, exit this room through to the one area of the dungeon you haven’t been in yet.

Room 18

Enter this next room and you’ll see a strange structure that you won’t be able to do anything with for now. However if you jump down to it you’ll find a yellow crystal switch that you can strike with your sword. This will unlock a gate leading to the next section of the room.

In here you will see a beam of sunlight being shined from a mirror. Use your mirror shield to reflect this light at a sun-shaped switch above you. This will spawn a treasure chest with five bombs inside of it.

After collecting these bombs, make you way to the next area of the room and throw one of them at the cracked destructible wall here. With the next part of the room revealed, spin the mirror in the area you’re currently in so that it shines onto the mirror in that area.

Now, make your way into that third area and you’ll have a short fight against two Dinalfos enemies. After they are defeated, spin this final mirror so that it shines into a gate leading to the entrance area of this room.

With light shining into the entrance, make your way back there yourself and use your mirror shield to shine the sunlight onto the mirror to a sun-shaped switch here. This will activate a large elevator that will return you to room 7.

Room 7 Visit 3

With the large elevator and more importantly, the large beam of sunlight, shining down into the room. Take your mirror shield and direct the sunlight at the face of the large Gerudo statue. After a few seconds, the statue’s face will shatter and reveal the way to the boss room.

Boss Room 1 – Iron Knuckle 3

And the boss of the dungeon is: An Iron Knuckle! This fight is identical to the previous two Iron Knuckle fights, and thus your strategy shouldn’t be any different. Either dodge its attacks and strike it with the sword or throw a bunch of bombchus at it.

It shouldn’t come as any surprise that this Iron Knuckle isn’t the true boss of the dungeon. After a series of cutscenes you’ll be able to move on into a second boss room.

Boss Room 2 – Twinrova

Okay, now it’s time for the real boss of the dungeon: Twinrova. These two twins, Koume and Kotake, will attack you with fire and ice attacks.

Luckily for you, both of these attacks can be deflected with your mirror shield. When deflecting an attack, direct it toward whichever sister is vulnerable and you’ll be able to to damage them.

Repeat this process three time (With whichever sister is vulnerable becoming faster and thus harder to hit each time), and you’ll advance to the second phase of the boss fight, where the two sisters will fuse together.

During this phase, Twinrova will launch fire and ice attacks at you. Instead of immediately being able to reflect them with your mirror shield, you’ll instead need to build up elemental energy.

To do this, you’ll need to block the same element attack three times in a row (Example: Blocking three fire attacks in a row). Avoid the opposite element attack while you do this, as blocking and ice attack while charging fire or vice versa will reset the process.

After blocking three attacks of the same element, Link’s mirror shield will launch a large beam of energy at Twinrova, leaving her vulnerable for sword strikes.

Repeat this process three times and Twinrova’s HP will eventually be completely drained. Collect the heart container she leaves behind and exit through the portal to clear the dungeon.